X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmain.cpp;h=676f2d7da7541c8dcccffadf2ef3aff90f0d4cf7;hb=8c055cbdddac2114c130e6a6524ff887d89ccf53;hp=29c08a5fbda46a2ea20acd511af27761c0db3add;hpb=b6502719f0f02bdb4fc39aa66fa4a369ea583036;p=l2e.git diff --git a/src/main.cpp b/src/main.cpp index 29c08a5..676f2d7 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -154,6 +154,18 @@ int main(int argc, char **argv) { Frame selectFrame(selectFrameImg, 16, 16); battleRes.selectFrame = &selectFrame; + SDL_Surface *normalFontImg(IMG_Load("test-data/normal-font.png")); + Sprite normalFontSprite(normalFontImg, 16, 16); + Font normalFont(&normalFontSprite); + normalFont.MapRange('A', 'M', 0, 1); + normalFont.MapRange('N', 'Z', 0, 2); + normalFont.MapRange('a', 'm', 0, 3); + normalFont.MapRange('n', 'z', 0, 4); + normalFont.MapChar(':', 10, 0); + normalFont.MapChar('!', 10, 0); + normalFont.MapChar('?', 10, 0); + battleRes.normalFont = &normalFont; + BattleState *battleState(new BattleState(bg, monstersLayout, heroesLayout, &battleRes)); battleState->AddMonster(monster); battleState->AddMonster(monster);