X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmain.cpp;h=807784300ae1c5fe416ea0c44f058e3c7596ca66;hb=bfcf2f4de43077249b82af03a0e1b8281b8490e3;hp=bd8ff4a48c0850c58232857a6b439d23bdff3853;hpb=9413020156a8eecdb56879510d1216e894a9331f;p=l2e.git diff --git a/src/main.cpp b/src/main.cpp index bd8ff4a..8077843 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -49,33 +49,29 @@ int main(int argc, char **argv) { InitScreen screen(width, height); // temporary test data - SDL_Surface *bg(SDL_CreateRGBSurface(0, width, height, 32, 0xFF000000, 0xFF0000, 0xFF00, 0xFF)); - SDL_FillRect(bg, 0, SDL_MapRGB(bg->format, 0xFF, 0xFF, 0xFF)); - SDL_Rect r; - r.x = 1; - r.y = 1; - r.w = width - 2; - r.h = height - 2; - SDL_FillRect(bg, &r, SDL_MapRGB(bg->format, 0, 0, 0)); + SDL_Surface *bg(IMG_Load("test-data/battle-bg.png")); PartyLayout monstersLayout; monstersLayout.AddPosition(Point(50, 100)); - monstersLayout.AddPosition(Point(100, 100)); + monstersLayout.AddPosition(Point(100, 108)); monstersLayout.AddPosition(Point(150, 100)); - monstersLayout.AddPosition(Point(200, 100)); + monstersLayout.AddPosition(Point(200, 108)); PartyLayout heroesLayout; heroesLayout.AddPosition(Point(27, 219)); heroesLayout.AddPosition(Point(104, 227)); heroesLayout.AddPosition(Point(66, 238)); heroesLayout.AddPosition(Point(143, 246)); - SDL_Surface *white96(SDL_CreateRGBSurface(0, 96, 96, 32, 0xFF000000, 0xFF0000, 0xFF00, 0xFF)); - SDL_FillRect(white96, 0, SDL_MapRGB(bg->format, 0xFF, 0xFF, 0xFF)); - Sprite dummySprite(white96, 96, 96); + + SDL_Surface *monsterImg(IMG_Load("test-data/monster.png")); + Sprite dummySprite(monsterImg, 96, 96); Monster monster; monster.SetSprite(&dummySprite); + + SDL_Surface *heroImg(IMG_Load("test-data/hero.png")); + Sprite heroSprite(heroImg, 96, 96); Hero hero; hero.SetName("Name"); hero.SetLevel(34); - hero.SetSprite(&dummySprite); + hero.SetSprite(&heroSprite); hero.SetMaxHealth(100); hero.SetHealth(50); hero.SetMaxMana(100);