X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmain.cpp;h=8f19f435bfa25c3335222094c0ff01342d5066d4;hb=f6f1391a8af068bda8821310fceb762da8c12d67;hp=00c07c592d6d311b5baae18719bffab1d4d50ff5;hpb=771a3daeecf527a9b5873e412e263ad251c59ab5;p=l2e.git diff --git a/src/main.cpp b/src/main.cpp index 00c07c5..8f19f43 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -6,6 +6,7 @@ */ #include "app/Application.h" +#include "app/Arguments.h" #include "app/Input.h" #include "battle/BattleState.h" #include "battle/Hero.h" @@ -28,18 +29,22 @@ #include "loader/Interpreter.h" #include "loader/ParsedSource.h" #include "loader/Parser.h" +#include "loader/TypeDescription.h" #include "sdl/InitImage.h" #include "sdl/InitScreen.h" #include "sdl/InitSDL.h" #include +#include #include #include #include +#include #include #include using app::Application; +using app::Arguments; using app::Input; using battle::BattleState; using battle::Hero; @@ -61,6 +66,7 @@ using graphics::Sprite; using loader::Interpreter; using loader::ParsedSource; using loader::Parser; +using loader::TypeDescription; using sdl::InitImage; using sdl::InitScreen; using sdl::InitSDL; @@ -69,327 +75,152 @@ using std::cerr; using std::cout; using std::endl; using std::exception; +using std::string; +using std::vector; int main(int argc, char **argv) { const int width = 800; const int height = 480; - const int framerate = 33; - // std::srand(std::time(0)); try { InitSDL sdl; InitImage image(IMG_INIT_PNG); + battle::Resources::CreateTypeDescription(); + ComplexAnimation::CreateTypeDescription(); + Font::CreateTypeDescription(); + Frame::CreateTypeDescription(); + Gauge::CreateTypeDescription(); + Hero::CreateTypeDescription(); + Ikari::CreateTypeDescription(); + Interpreter::CreateTypeDescriptions(); + Item::CreateTypeDescription(); + graphics::MenuProperties::CreateTypeDescription(); + Monster::CreateTypeDescription(); + PartyLayout::CreateTypeDescription(); + SimpleAnimation::CreateTypeDescription(); + Spell::CreateTypeDescription(); + Sprite::CreateTypeDescription(); + Stats::CreateTypeDescription(); + common::TargetingMode::CreateTypeDescription(); + + Arguments args; + args.Read(argc, argv); + ParsedSource source; - Parser parser("test-data/test.l2s", source); - parser.Parse(); + + for (vector::const_iterator i(args.Infiles().begin()), end(args.Infiles().end()); i != end; ++i) { + Parser(*i, source).Parse(); + } + + switch (args.DetectRunLevel()) { + case Arguments::WRITE: + { + int length(std::strlen(args.OutfilePath())); + switch (args.OutfilePath()[length - 1]) { + case 'h': { + std::ofstream outstream(args.OutfilePath()); + source.WriteHeader(outstream); + break; + } + default: { + throw std::runtime_error(string("don't know how to write file ") + args.OutfilePath()); + } + } + return 0; + } + case Arguments::DUMP: { + std::cout << source << std::endl; + return 0; + } + case Arguments::PLAY: + break; + } + Interpreter intp(source); intp.ReadSource(); - InitScreen screen(width, height); + int battleResId(TypeDescription::GetTypeId("BattleResources")); + int heroId(TypeDescription::GetTypeId("Hero")); + int itemId(TypeDescription::GetTypeId("Item")); + int monsterId(TypeDescription::GetTypeId("Monster")); + int partyLayoutId(TypeDescription::GetTypeId("PartyLayout")); + int spellId(TypeDescription::GetTypeId("Spell")); // temporary test data SDL_Surface *bg(IMG_Load("test-data/battle-bg.png")); - PartyLayout monstersLayout(*intp.GetPartyLayout("monstersLayout")); - PartyLayout heroesLayout(*intp.GetPartyLayout("heroesLayout")); - - Monster monster(*intp.GetMonster("lizard")); - Hero maxim(*intp.GetHero("maxim")); - Hero selan(*intp.GetHero("selan")); - Hero guy(*intp.GetHero("guy")); - Hero dekar(*intp.GetHero("dekar")); - - battle::Resources battleRes; - - battleRes.swapCursor = intp.GetSprite("swapCursor"); - battleRes.attackIcons = intp.GetSprite("attackIcons"); - battleRes.attackChoiceIcons = intp.GetSprite("attackChoiceIcons"); - battleRes.moveIcons = intp.GetSprite("moveIcons"); - battleRes.titleFrame = intp.GetFrame("titleFrame"); - battleRes.titleFont = intp.GetFont("largeFont"); - battleRes.numberAnimationPrototype = intp.GetAnimation("numberAnimationPrototype"); - battleRes.bigNumberSprite = intp.GetSprite("bigNumbers"); - battleRes.greenNumberSprite = intp.GetSprite("bigGreenNumbers"); - - battleRes.heroTagLabels = intp.GetSprite("heroTagLabels"); - battleRes.levelLabelCol = 0; - battleRes.levelLabelRow = 0; - battleRes.healthLabelCol = 0; - battleRes.healthLabelRow = 1; - battleRes.manaLabelCol = 0; - battleRes.manaLabelRow = 2; - battleRes.moveLabelCol = 0; - battleRes.moveLabelRow = 3; - battleRes.ikariLabelCol = 0; - battleRes.ikariLabelRow = 4; - - battleRes.heroTagFont = intp.GetFont("heroTagFont"); - battleRes.heroTagFrame = intp.GetFrame("heroTagFrame"); - battleRes.activeHeroTagFrame = intp.GetFrame("activeHeroTagFrame"); - battleRes.smallHeroTagFrame = intp.GetFrame("smallHeroTagFrame"); - battleRes.lastSmallHeroTagFrame = intp.GetFrame("lastSmallHeroTagFrame"); - battleRes.heroesBgColor = SDL_MapRGB(screen.Screen()->format, 0x18, 0x28, 0x31); + PartyLayout monstersLayout(*reinterpret_cast(intp.GetObject(partyLayoutId, "monstersLayout"))); + PartyLayout heroesLayout(*reinterpret_cast(intp.GetObject(partyLayoutId, "heroesLayout"))); - battleRes.healthGauge = intp.GetGauge("healthGauge"); - battleRes.manaGauge = intp.GetGauge("manaGauge"); - battleRes.ikariGauge = intp.GetGauge("ikariGauge"); + Monster monster(*reinterpret_cast(intp.GetObject(monsterId, "lizard"))); + Hero maxim(*reinterpret_cast(intp.GetObject(heroId, "maxim"))); + Hero selan(*reinterpret_cast(intp.GetObject(heroId, "selan"))); + Hero guy(*reinterpret_cast(intp.GetObject(heroId, "guy"))); + Hero dekar(*reinterpret_cast(intp.GetObject(heroId, "dekar"))); - battleRes.selectFrame = intp.GetFrame("selectFrame"); - battleRes.normalFont = intp.GetFont("normalFont"); - battleRes.disabledFont = intp.GetFont("disabledFont"); - battleRes.menuCursor = intp.GetSprite("handCursor"); + battle::Resources *battleRes(reinterpret_cast(intp.GetObject(battleResId, "battleResources"))); - battleRes.weaponTargetCursor = intp.GetSprite("weaponTargetCursor"); - battleRes.magicTargetCursor = intp.GetSprite("magicTargetCursor"); - battleRes.itemTargetCursor = intp.GetSprite("itemTargetCursor"); - - maxim.AddSpell(intp.GetSpell("resetSpell")); - Spell *strongSpell(intp.GetSpell("strongSpell")); + maxim.AddSpell(reinterpret_cast(intp.GetObject(spellId, "resetSpell"))); + Spell *strongSpell(reinterpret_cast(intp.GetObject(spellId, "strongSpell"))); maxim.AddSpell(strongSpell); selan.AddSpell(strongSpell); - Spell *strongerSpell(intp.GetSpell("strongerSpell")); + Spell *strongerSpell(reinterpret_cast(intp.GetObject(spellId, "strongerSpell"))); maxim.AddSpell(strongerSpell); selan.AddSpell(strongerSpell); - Spell *championSpell(intp.GetSpell("championSpell")); + Spell *championSpell(reinterpret_cast(intp.GetObject(spellId, "championSpell"))); maxim.AddSpell(championSpell); selan.AddSpell(championSpell); - Spell *rallySpell(intp.GetSpell("rallySpell")); + Spell *rallySpell(reinterpret_cast(intp.GetObject(spellId, "rallySpell"))); maxim.AddSpell(rallySpell); selan.AddSpell(rallySpell); - selan.AddSpell(intp.GetSpell("escapeSpell")); - Spell *valorSpell(intp.GetSpell("valorSpell")); + selan.AddSpell(reinterpret_cast(intp.GetObject(spellId, "escapeSpell"))); + Spell *valorSpell(reinterpret_cast(intp.GetObject(spellId, "valorSpell"))); maxim.AddSpell(valorSpell); selan.AddSpell(valorSpell); - battleRes.spellMenuHeadline = intp.GetString("spellMenuHeadline"); - battleRes.spellMenuPrototype = Menu(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 9, 6, 8, 0, 2, 32, 2, ':'); - - battleRes.weaponMenuIcon = intp.GetSprite("swordIcon"); - battleRes.armorMenuIcon = intp.GetSprite("armorIcon"); - battleRes.shieldMenuIcon = intp.GetSprite("shieldIcon"); - battleRes.helmetMenuIcon = intp.GetSprite("helmetIcon"); - battleRes.ringMenuIcon = intp.GetSprite("ringIcon"); - battleRes.jewelMenuIcon = intp.GetSprite("jewelIcon"); - Inventory inventory; - inventory.Add(intp.GetItem("antidoteItem"), 9); - inventory.Add(intp.GetItem("magicJarItem"), 4); - inventory.Add(intp.GetItem("hiPotionItem"), 4); - inventory.Add(intp.GetItem("powerPotionItem"), 4); - inventory.Add(intp.GetItem("escapeItem"), 2); - inventory.Add(intp.GetItem("sleepBallItem"), 1); - battleRes.inventory = &inventory; - - battleRes.itemMenuHeadline = intp.GetString("itemMenuHeadline"); - battleRes.itemMenuPrototype = Menu(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 15, 6, 8, 16, 1, 32, 2, ':'); - - SDL_Surface *swordAttackImg(IMG_Load("test-data/attack-sword.png")); - Sprite swordAttackSprite(swordAttackImg, 96, 96); - SimpleAnimation swordAttackAnimation(&swordAttackSprite, 2 * framerate, 4); - - maxim.SetWeapon(intp.GetItem("zircoSwordItem")); - maxim.SetArmor(intp.GetItem("zirconArmorItem")); - Item holyShield; - holyShield.SetName("Holy shield"); - holyShield.SetMenuIcon(intp.GetSprite("shieldIcon")); - Ikari lightGuard; - lightGuard.SetName("Light guard"); - lightGuard.SetCost(128); - lightGuard.GetTargetingMode().TargetAllAllies(); // actually only targets self - lightGuard.SetMagical(); - holyShield.SetIkari(&lightGuard); - maxim.SetShield(&holyShield); - Item legendHelm; - legendHelm.SetName("Legend helm"); - legendHelm.SetMenuIcon(intp.GetSprite("helmetIcon")); - Ikari boomerang; - boomerang.SetName("Boomerang"); - boomerang.SetCost(164); - boomerang.GetTargetingMode().TargetAllAllies(); // actually only targets self - boomerang.SetMagical(); - legendHelm.SetIkari(&boomerang); - maxim.SetHelmet(&legendHelm); - Item sProRing; - sProRing.SetName("S-pro ring"); - sProRing.SetMenuIcon(intp.GetSprite("ringIcon")); - Ikari courage; - courage.SetName("Courage"); - courage.SetCost(64); - courage.GetTargetingMode().TargetMultipleAllies(); - courage.SetMagical(); - sProRing.SetIkari(&courage); - maxim.SetRing(&sProRing); - Item evilJewel; - evilJewel.SetName("Evil jewel"); - evilJewel.SetMenuIcon(intp.GetSprite("jewelIcon")); - Ikari gloomy; - gloomy.SetName("Gloomy"); - gloomy.SetCost(164); - gloomy.GetTargetingMode().TargetAllEnemies(); - gloomy.SetMagical(); - evilJewel.SetIkari(&gloomy); - maxim.SetJewel(&evilJewel); - - Item zircoWhip; - zircoWhip.SetName("Zirco whip"); - zircoWhip.SetMenuIcon(intp.GetSprite("rodIcon")); - zircoWhip.GetTargetingMode().TargetSingleEnemy(); - Ikari thundershriek; - thundershriek.SetName("Thundershriek"); - thundershriek.SetCost(224); - thundershriek.GetTargetingMode().TargetAllEnemies(); - thundershriek.SetPhysical(); - zircoWhip.SetIkari(&thundershriek); -// selan.SetWeapon(&zircoWhip); - Item zirconPlate; - zirconPlate.SetName("Zircon plate"); - zirconPlate.SetMenuIcon(intp.GetSprite("armorIcon")); - Ikari suddenCure; - suddenCure.SetName("Sudden cure"); - suddenCure.SetCost(96); - suddenCure.GetTargetingMode().TargetAllAllies(); - suddenCure.SetMagical(); - zirconPlate.SetIkari(&suddenCure); - selan.SetArmor(&zirconPlate); - Item zircoGloves; - zircoGloves.SetName("Zirco gloves"); - zircoGloves.SetMenuIcon(intp.GetSprite("shieldIcon")); - Ikari forcefield; - forcefield.SetName("Forcefield"); - forcefield.SetCost(64); - forcefield.GetTargetingMode().TargetAllAllies(); - forcefield.SetMagical(); - zircoGloves.SetIkari(&forcefield); - selan.SetShield(&zircoGloves); - Item holyCap; - holyCap.SetName("Holy cap"); - holyCap.SetMenuIcon(intp.GetSprite("helmetIcon")); - Ikari vulnerable; - vulnerable.SetName("Vulnerable"); - vulnerable.SetCost(196); - vulnerable.GetTargetingMode().TargetAllEnemies(); - vulnerable.SetPhysical(); - holyCap.SetIkari(&vulnerable); - selan.SetHelmet(&holyCap); - Item ghostRing; - ghostRing.SetName("Ghost ring"); - ghostRing.SetMenuIcon(intp.GetSprite("ringIcon")); - Ikari destroy; - destroy.SetName("Destroy"); - destroy.SetCost(128); - destroy.GetTargetingMode().TargetMultipleEnemies(); - destroy.SetMagical(); - ghostRing.SetIkari(&destroy); - selan.SetRing(&ghostRing); - Item eagleRock; - eagleRock.SetName("Eagle rock"); - eagleRock.SetMenuIcon(intp.GetSprite("jewelIcon")); - Ikari dive; - dive.SetName("Dive"); - dive.SetCost(128); - dive.GetTargetingMode().TargetSingleEnemy(); - dive.SetPhysical(); - eagleRock.SetIkari(&dive); - selan.SetJewel(&eagleRock); - - Item zircoAx; - zircoAx.SetName("Zirco ax"); - zircoAx.SetMenuIcon(intp.GetSprite("axIcon")); - zircoAx.GetTargetingMode().TargetSingleEnemy(); - Ikari torrent; - torrent.SetName("Torrent"); - torrent.SetCost(224); - torrent.GetTargetingMode().TargetAllEnemies(); - torrent.SetPhysical(); - zircoAx.SetIkari(&torrent); -// guy.SetWeapon(&zircoAx); - guy.SetArmor(intp.GetItem("zirconArmorItem")); - Item megaShield; - megaShield.SetName("Mega shield"); - megaShield.SetMenuIcon(intp.GetSprite("shieldIcon")); - Ikari ironBarrier; - ironBarrier.SetName("Iron barrier"); - ironBarrier.SetCost(255); - ironBarrier.GetTargetingMode().TargetAllAllies(); // actually only targets self - ironBarrier.SetMagical(); - megaShield.SetIkari(&ironBarrier); - guy.SetShield(&megaShield); - Item zircoHelmet; - zircoHelmet.SetName("Zirco helmet"); - zircoHelmet.SetMenuIcon(intp.GetSprite("helmetIcon")); - Ikari slow; - slow.SetName("Slow"); - slow.SetCost(196); - slow.GetTargetingMode().TargetAllEnemies(); - slow.SetPhysical(); - zircoHelmet.SetIkari(&slow); - guy.SetHelmet(&zircoHelmet); - Item powerRing; - powerRing.SetName("Power ring"); - powerRing.SetMenuIcon(intp.GetSprite("ringIcon")); - Ikari trick; - trick.SetName("Trick"); - trick.SetCost(32); - trick.GetTargetingMode().TargetAllEnemies(); - trick.SetMagical(); - zircoHelmet.SetIkari(&trick); - guy.SetRing(&powerRing); - guy.SetJewel(&evilJewel); + inventory.Add(reinterpret_cast(intp.GetObject(itemId, "antidoteItem")), 9); + inventory.Add(reinterpret_cast(intp.GetObject(itemId, "magicJarItem")), 4); + inventory.Add(reinterpret_cast(intp.GetObject(itemId, "hiPotionItem")), 4); + inventory.Add(reinterpret_cast(intp.GetObject(itemId, "powerPotionItem")), 4); + inventory.Add(reinterpret_cast(intp.GetObject(itemId, "escapeItem")), 2); + inventory.Add(reinterpret_cast(intp.GetObject(itemId, "sleepBallItem")), 1); + battleRes->inventory = &inventory; + + maxim.SetWeapon(reinterpret_cast(intp.GetObject(itemId, "zircoSwordItem"))); + maxim.SetArmor(reinterpret_cast(intp.GetObject(itemId, "zirconArmorItem"))); + maxim.SetShield(reinterpret_cast(intp.GetObject(itemId, "holyShieldItem"))); + maxim.SetHelmet(reinterpret_cast(intp.GetObject(itemId, "legendHelmItem"))); + maxim.SetRing(reinterpret_cast(intp.GetObject(itemId, "sProRingItem"))); + maxim.SetJewel(reinterpret_cast(intp.GetObject(itemId, "evilJewelItem"))); + +// selan.SetWeapon(reinterpret_cast(intp.GetObject(itemId, "zircoWhipItem"))); + selan.SetArmor(reinterpret_cast(intp.GetObject(itemId, "zirconPlateItem"))); + selan.SetShield(reinterpret_cast(intp.GetObject(itemId, "zircoGlovesItem"))); + selan.SetHelmet(reinterpret_cast(intp.GetObject(itemId, "holyCapItem"))); + selan.SetRing(reinterpret_cast(intp.GetObject(itemId, "ghostRingItem"))); + selan.SetJewel(reinterpret_cast(intp.GetObject(itemId, "eagleRockItem"))); + +// guy.SetWeapon(reinterpret_cast(intp.GetObject(itemId, "zircoAxItem"))); + guy.SetArmor(reinterpret_cast(intp.GetObject(itemId, "zirconArmorItem"))); + guy.SetShield(reinterpret_cast(intp.GetObject(itemId, "megaShieldItem"))); + guy.SetHelmet(reinterpret_cast(intp.GetObject(itemId, "zircoHelmetItem"))); + guy.SetRing(reinterpret_cast(intp.GetObject(itemId, "powerRingItem"))); + guy.SetJewel(reinterpret_cast(intp.GetObject(itemId, "evilJewelItem"))); // NOTE: this is actually Artea equipment - Item lizardBlow; - lizardBlow.SetName("Lizard blow"); - lizardBlow.SetMenuIcon(intp.GetSprite("swordIcon")); - lizardBlow.GetTargetingMode().TargetSingleEnemy(); - Ikari dragonRush; - dragonRush.SetName("Dragon rush"); - dragonRush.SetCost(164); - dragonRush.GetTargetingMode().TargetSingleEnemy(); - dragonRush.SetPhysical(); - lizardBlow.SetIkari(&dragonRush); -// dekar.SetWeapon(&lizardBlow); - Item holyRobe; - holyRobe.SetName("Holy robe"); - holyRobe.SetMenuIcon(intp.GetSprite("armorIcon")); - Ikari crisisCure; - crisisCure.SetName("Crisis cure"); - crisisCure.SetCost(164); - crisisCure.GetTargetingMode().TargetAllAllies(); - crisisCure.SetMagical(); - holyRobe.SetIkari(&crisisCure); - dekar.SetArmor(&holyRobe); - dekar.SetShield(&zircoGloves); - dekar.SetHelmet(&holyCap); - Item rocketRing; - rocketRing.SetName("Rocket ring"); - rocketRing.SetMenuIcon(intp.GetSprite("ringIcon")); - Ikari fake; - fake.SetName("Fake"); - fake.SetCost(32); - fake.GetTargetingMode().TargetSingleAlly(); - fake.SetMagical(); - rocketRing.SetIkari(&fake); - dekar.SetRing(&rocketRing); - Item krakenRock; - krakenRock.SetName("Kraken rock"); - krakenRock.SetMenuIcon(intp.GetSprite("jewelIcon")); - Ikari tenLegger; - tenLegger.SetName("Ten-legger"); - tenLegger.SetCost(164); - tenLegger.GetTargetingMode().TargetAllEnemies(); - tenLegger.SetPhysical(); - rocketRing.SetIkari(&tenLegger); - dekar.SetJewel(&krakenRock); +// dekar.SetWeapon(reinterpret_cast(intp.GetObject(itemId, "lizardBlowItem"))); + dekar.SetArmor(reinterpret_cast(intp.GetObject(itemId, "holyRobeItem"))); + dekar.SetShield(reinterpret_cast(intp.GetObject(itemId, "zircoGlovesItem"))); + dekar.SetHelmet(reinterpret_cast(intp.GetObject(itemId, "holyCapItem"))); + dekar.SetRing(reinterpret_cast(intp.GetObject(itemId, "rocketRingItem"))); + dekar.SetJewel(reinterpret_cast(intp.GetObject(itemId, "krakenRockItem"))); - battleRes.ikariMenuHeadline = "Please choose equipment."; - battleRes.noEquipmentText = "No equip"; - battleRes.ikariMenuPrototype = Menu(intp.GetFont("normalFont"), intp.GetFont("disabledFont"), intp.GetSprite("handCursor"), 12, 6, intp.GetFont("normalFont")->CharHeight() / 2, intp.GetFont("normalFont")->CharWidth(), 1, intp.GetFont("normalFont")->CharWidth() * 2, 0, ':', 12, intp.GetFont("normalFont")->CharWidth()); - - battleRes.escapeText = "Escapes."; + InitScreen screen(width, height); - BattleState *battleState(new BattleState(bg, monstersLayout, heroesLayout, &battleRes)); + BattleState *battleState(new BattleState(bg, monstersLayout, heroesLayout, battleRes)); battleState->AddMonster(monster); battleState->AddMonster(monster); battleState->AddMonster(monster);