X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmain.cpp;h=aa2089043ebe2100990645c9d2b99240604424b5;hb=f0da7a839b18b9860fad1c62f36003628f84b5b3;hp=fe975deb7dac4706f8310fed4b44d8841291316d;hpb=3565d69c463c39b05b4612ca3d3557139d91e310;p=l2e.git diff --git a/src/main.cpp b/src/main.cpp index fe975de..aa20890 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -94,6 +94,7 @@ int main(int argc, char **argv) { const int width = 800; const int height = 480; + const int tileSize = 32; const float walkSpeed = 128.0f; const bool battle(false); @@ -315,7 +316,7 @@ int main(int argc, char **argv) { area.SetWidth(8); SDL_Surface *tilesetImg(IMG_Load("test-data/tileset.png")); - Sprite tileset(tilesetImg, 32, 32); + Sprite tileset(tilesetImg, tileSize, tileSize); Map map; map.SetAreas(&area, 1); @@ -324,8 +325,9 @@ int main(int argc, char **argv) { SDL_Surface *mapMaximImg(IMG_Load("test-data/maxim-map.png")); Sprite mapMaximSprite(mapMaximImg, 32, 64); + SimpleAnimation mapMaximAnimation(&mapMaximSprite, (tileSize/walkSpeed) / 2 * 1000, 2, 0, 0, true); Entity mapMaxim; - mapMaxim.SetSprite(&mapMaximSprite); + mapMaxim.SetAnimation(&mapMaximAnimation); mapMaxim.Position() = Vector(80, 128); InitScreen screen(width, height);