X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmain.cpp;h=f78e7f7d74373f5fb3a812c6a3fbfca5255cccf1;hb=5ff22859ee5966297862d3384206fa2cf52da7ca;hp=8fcb09e7335df8f796e4cb343de0c87a8b0be33e;hpb=aedf4ae020e3c811341df79ceae63ca56fb7ce83;p=l2e.git diff --git a/src/main.cpp b/src/main.cpp index 8fcb09e..f78e7f7 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -191,6 +191,7 @@ int main(int argc, char **argv) { gameState.party[1] = &gameState.heroes[1]; gameState.party[2] = &gameState.heroes[2]; gameState.party[3] = &gameState.heroes[3]; + gameState.partySize = 4; GameConfig gameConfig; gameConfig.state = &gameState; @@ -221,12 +222,19 @@ int main(int argc, char **argv) { gameState.heroes[0].AddSpell(valorSpell); gameState.heroes[1].AddSpell(valorSpell); + gameState.inventory.Add(caster.GetItem("zirconPlateItem")); gameState.inventory.Add(caster.GetItem("antidoteItem"), 9); + gameState.inventory.Add(caster.GetItem("powerRingItem")); gameState.inventory.Add(caster.GetItem("magicJarItem"), 4); + gameState.inventory.Add(caster.GetItem("sProRingItem")); gameState.inventory.Add(caster.GetItem("hiPotionItem"), 4); + gameState.inventory.Add(caster.GetItem("powerRingItem")); gameState.inventory.Add(caster.GetItem("powerPotionItem"), 4); + gameState.inventory.Add(caster.GetItem("zircoSwordItem")); gameState.inventory.Add(caster.GetItem("escapeItem"), 2); + gameState.inventory.Add(caster.GetItem("zircoHelmetItem")); gameState.inventory.Add(caster.GetItem("sleepBallItem"), 1); + gameState.inventory.Add(caster.GetItem("zirconPlateItem")); gameState.heroes[0].SetWeapon(caster.GetItem("zircoSwordItem")); gameState.heroes[0].SetArmor(caster.GetItem("zirconArmorItem")); @@ -293,6 +301,9 @@ int main(int argc, char **argv) { menuResources.normalFont = &menuFont; graphics::Sprite menuCursor(IMG_Load("test-data/menu-cursor.png"), 32, 16); + menuResources.menuCursor = &menuCursor; + graphics::Sprite menuActiveCursor(IMG_Load("test-data/menu-cursor-active.png"), 32, 18); + menuResources.menuActiveCursor = &menuActiveCursor; graphics::MenuProperties mainMenuProperties; mainMenuProperties.cols = 2; @@ -318,6 +329,118 @@ int main(int argc, char **argv) { menuResources.mainMenuTimeText = "TIME"; menuResources.mainMenuGoldText = "GOLD"; + graphics::Sprite heroCursor(IMG_Load("test-data/hero-cursor.png"), 64, 16); + menuResources.heroCursor = &heroCursor; + menuResources.heroCursorBlinkTime = 532; + + menuResources.noEquipmentText = "No equip"; + + graphics::Sprite shoulderNav(IMG_Load("test-data/shoulder-nav.png"), 160, 16); + menuResources.shoulderNav = &shoulderNav; + + menuResources.atpLabel = "ATP"; + menuResources.dfpLabel = "DFP"; + menuResources.strLabel = "STR"; + menuResources.aglLabel = "AGL"; + menuResources.intLabel = "INT"; + menuResources.gutLabel = "GUT"; + menuResources.mgrLabel = "MGR"; + + menuResources.ipLabel = "IP"; + menuResources.experienceLabel = "NOW EXP"; + menuResources.nextLevelLabel = "NEXT LEVEL"; + + graphics::MenuProperties statusMenuProperties; + statusMenuProperties.cols = 2; + statusMenuProperties.rows = 1; + statusMenuProperties.charsPerEntry = 6; + statusMenuProperties.rowGap = 0; + statusMenuProperties.colGap = 16; + statusMenuProperties.cursor = &menuCursor; + statusMenuProperties.font = &menuFont; + statusMenuProperties.wrapX = true; + menuResources.statusMenuProperties = &statusMenuProperties; + + menuResources.nextLabel = "NEXT"; + menuResources.returnLabel = "RETURN"; + + graphics::MenuProperties itemMenuProperties; + itemMenuProperties.cols = 3; + itemMenuProperties.rows = 1; + itemMenuProperties.charsPerEntry = 5; + itemMenuProperties.rowGap = 8; + itemMenuProperties.colGap = 16; + itemMenuProperties.cursor = &menuCursor; + itemMenuProperties.selectedCursor = &menuActiveCursor; + itemMenuProperties.font = &menuFont; + itemMenuProperties.wrapX = true; + itemMenuProperties.wrapY = true; + menuResources.itemMenuProperties = &itemMenuProperties; + menuResources.itemMenuUseText = "USE"; + menuResources.itemMenuSortText = "SORT"; + menuResources.itemMenuDropText = "DROP"; + + graphics::MenuProperties inventoryMenuProperties; + inventoryMenuProperties.cols = 1; + inventoryMenuProperties.rows = 6; + inventoryMenuProperties.charsPerEntry = 13; + inventoryMenuProperties.rowGap = 8; + inventoryMenuProperties.cursor = &menuCursor; + inventoryMenuProperties.selectedCursor = &menuActiveCursor; + inventoryMenuProperties.font = &menuFont; + // TODO: disabled font + inventoryMenuProperties.disabledFont = &menuFont; + inventoryMenuProperties.iconSpace = 16; + inventoryMenuProperties.charsPerNumber = 2; + inventoryMenuProperties.delimiter = ':'; + menuResources.inventoryMenuProperties = &inventoryMenuProperties; + + graphics::MenuProperties spellMenuProperties; + spellMenuProperties.cols = 2; + spellMenuProperties.rows = 6; + spellMenuProperties.charsPerEntry = 8; + spellMenuProperties.rowGap = 8; + spellMenuProperties.colGap = 48; + spellMenuProperties.cursor = &menuCursor; + spellMenuProperties.selectedCursor = &menuActiveCursor; + spellMenuProperties.font = &menuFont; + // TODO: disabled font + spellMenuProperties.disabledFont = &menuFont; + spellMenuProperties.iconSpace = 0; + spellMenuProperties.charsPerNumber = 2; + spellMenuProperties.delimiter = ':'; + menuResources.spellMenuProperties = &spellMenuProperties; + + graphics::MenuProperties equipmentActionMenuProperties; + equipmentActionMenuProperties.cols = 1; + equipmentActionMenuProperties.rows = 5; + equipmentActionMenuProperties.charsPerEntry = 10; + equipmentActionMenuProperties.rowGap = 8; + equipmentActionMenuProperties.cursor = &menuCursor; + equipmentActionMenuProperties.selectedCursor = &menuActiveCursor; + equipmentActionMenuProperties.font = &menuFont; + equipmentActionMenuProperties.iconSpace = 0; + menuResources.equipmentActionMenuProperties = &equipmentActionMenuProperties; + + graphics::MenuProperties equipmentMenuProperties; + equipmentMenuProperties.cols = 1; + equipmentMenuProperties.rows = 6; + equipmentMenuProperties.charsPerEntry = 12; + equipmentMenuProperties.rowGap = 16; + equipmentMenuProperties.cursor = &menuCursor; + equipmentMenuProperties.selectedCursor = &menuActiveCursor; + equipmentMenuProperties.font = menuResources.statusFont; + // TODO: disabled font + equipmentMenuProperties.disabledFont = menuResources.statusFont; + equipmentMenuProperties.iconSpace = 16; + menuResources.equipmentMenuProperties = &equipmentMenuProperties; + + menuResources.equipMenuEquipLabel = "EQUIP"; + menuResources.equipMenuStrongestLabel = "STRONGEST"; + menuResources.equipMenuRemoveLabel = "REMOVE"; + menuResources.equipMenuRemoveAllLabel = "REMOVE ALL"; + menuResources.equipMenuDropLabel = "DROP"; + InitScreen screen(width, height); app::State *state(0);