X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmap%2FArea.cpp;h=6299290a6a98057dfcbb3257675fcd07bdb37324;hb=HEAD;hp=1b9488a01120d045e2eddbeb0df94e402c0797a8;hpb=7c43158af1abf38fa896a442cb3c6d8a5bc630e7;p=l2e.git diff --git a/src/map/Area.cpp b/src/map/Area.cpp index 1b9488a..6299290 100644 --- a/src/map/Area.cpp +++ b/src/map/Area.cpp @@ -1,21 +1,17 @@ -/* - * Area.cpp - * - * Created on: Sep 26, 2012 - * Author: holy - */ - #include "Area.h" #include "Tile.h" #include "../graphics/Sprite.h" #include "../loader/TypeDescription.h" +#include "../loader/Interpreter.h" +#include "../math/Vector.h" #include "../sdl/utility.h" #include -using geometry::Vector; +using math::Vector; using loader::FieldDescription; +using loader::Interpreter; using loader::TypeDescription; namespace map { @@ -29,7 +25,7 @@ Area::Area() } -Tile *Area::TileAt(const geometry::Vector &offset) { +Tile *Area::TileAt(const math::Vector &offset) { int tileIndex(offset.Y() * width + offset.X()); if (tileIndex < numTiles) { return tiles +tileIndex; @@ -38,7 +34,7 @@ Tile *Area::TileAt(const geometry::Vector &offset) { } } -const Tile *Area::TileAt(const geometry::Vector &offset) const { +const Tile *Area::TileAt(const math::Vector &offset) const { int tileIndex(offset.Y() * width + offset.X()); if (tileIndex < numTiles) { return tiles +tileIndex; @@ -48,13 +44,19 @@ const Tile *Area::TileAt(const geometry::Vector &offset) const { } -void Area::Render(SDL_Surface *dest, const graphics::Sprite *tileset, const Vector &inOffset) const { +void Area::Render( + SDL_Surface *dest, + const graphics::Sprite *tileset, + const Vector &inOffset, + unsigned int frame) const { for (int i(0); i < numTiles; ++i) { Vector offset( inOffset.X() + (i % width) * tileset->Width(), inOffset.Y() + (i / width) * tileset->Height()); const Tile &tile(tiles[i]); - tileset->Draw(dest, offset, tile.Offset().X(), tile.Offset().Y()); + tileset->Draw(dest, offset, + tile.Offset().X(), + tile.Offset().Y() + (frame % tile.NumFrames())); } } @@ -86,6 +88,14 @@ void Area::RenderDebug(SDL_Surface *dest, const graphics::Sprite *tileset, const if (tile.BlocksWest()) { sdl::VerticalLine(dest, offset, tileset->Height(), color); } + if (tile.IsLadder()) { + SDL_Rect rect; + rect.x = offset.X() + (tileset->Width() / 2) - 2; + rect.y = offset.Y(); + rect.w = 4; + rect.h = tileset->Height(); + SDL_FillRect(dest, &rect, color); + } } } @@ -93,17 +103,13 @@ void Area::RenderDebug(SDL_Surface *dest, const graphics::Sprite *tileset, const void Area::CreateTypeDescription() { Area a; - int imageId(TypeDescription::GetTypeId("Image")); - int numberId(TypeDescription::GetTypeId("Number")); - int tileId(TypeDescription::GetTypeId("Tile")); - - TypeDescription &td(TypeDescription::CreateOrGet("Area")); + TypeDescription &td(TypeDescription::Create(TYPE_ID, "Area")); td.SetConstructor(&Construct); td.SetSize(sizeof(Area)); - td.AddField("battlebg", FieldDescription(((char *)&a.battlebg) - ((char *)&a), imageId).SetReferenced()); - td.AddField("tiles", FieldDescription(((char *)&a.tiles) - ((char *)&a), tileId).SetReferenced().SetAggregate()); - td.AddField("width", FieldDescription(((char *)&a.width) - ((char *)&a), numberId)); + td.AddField("battlebg", FieldDescription(((char *)&a.battlebg) - ((char *)&a), Interpreter::IMAGE_ID).SetReferenced()); + td.AddField("tiles", FieldDescription(((char *)&a.tiles) - ((char *)&a), Tile::TYPE_ID).SetAggregate()); + td.AddField("width", FieldDescription(((char *)&a.width) - ((char *)&a), Interpreter::NUMBER_ID)); } void Area::Construct(void *data) {