X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmap%2FArea.h;h=68f376b42ee120689e83e895a5e22db36b59ebd5;hb=4309d259becd96ead792678257e910c03a6b4a3d;hp=5ea35874c8a088d9d2aae81c101a34c363c91024;hpb=cc3d698b8c1ad09d7a3f9e3f28bc84e0ac1735ea;p=l2e.git diff --git a/src/map/Area.h b/src/map/Area.h index 5ea3587..68f376b 100644 --- a/src/map/Area.h +++ b/src/map/Area.h @@ -1,9 +1,14 @@ #ifndef MAP_AREA_H_ #define MAP_AREA_H_ -#include "fwd.h" -#include "../geometry/Vector.h" -#include "../graphics/Sprite.h" +namespace graphics { + class Sprite; +} +namespace map { + class Tile; +} + +#include "../math/Vector.h" #include @@ -27,16 +32,16 @@ public: /// Get the height in tiles. int Height() const { return numTiles / width + (numTiles % width ? 1 : 0); } /// Get the size in tiles. - geometry::Vector Size() const { return geometry::Vector(Width(), Height()); } + math::Vector Size() const { return math::Vector(Width(), Height()); } /// Get a tile by tile coordinates (not pixel coordinates!). - Tile *TileAt(const geometry::Vector &); - const Tile *TileAt(const geometry::Vector &) const; + Tile *TileAt(const math::Vector &); + const Tile *TileAt(const math::Vector &) const; /// Get the default battle background for this area. SDL_Surface *BattleBackground() { return battlebg; } - void Render(SDL_Surface *dest, const graphics::Sprite *tileset, const geometry::Vector &offset) const; - void RenderDebug(SDL_Surface *dest, const graphics::Sprite *tileset, const geometry::Vector &offset) const; + void Render(SDL_Surface *dest, const graphics::Sprite *tileset, const math::Vector &offset) const; + void RenderDebug(SDL_Surface *dest, const graphics::Sprite *tileset, const math::Vector &offset) const; static void CreateTypeDescription(); static void Construct(void *); @@ -56,4 +61,4 @@ private: } -#endif /* MAP_AREA_H_ */ +#endif