X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmap%2FEntity.cpp;fp=src%2Fmap%2FEntity.cpp;h=0e1b822ba32256e920e4767051a5e8f68fbecaec;hb=1d6a9f01b8db0f5212b6a02603dd0670c6da38c7;hp=c14c9a0e7321a25b43e5fa64875545c3be974dd5;hpb=657eed00ae73b8d06470cec0d955aeada537a90d;p=l2e.git diff --git a/src/map/Entity.cpp b/src/map/Entity.cpp index c14c9a0..0e1b822 100644 --- a/src/map/Entity.cpp +++ b/src/map/Entity.cpp @@ -12,11 +12,46 @@ using geometry::Vector; namespace map { Entity::Entity() -: sprite(0) { +: sprite(0) +, orientation(ORIENTATION_NORTH) +, speed(0) { } +void Entity::SetOrientation(Orientation o) { + orientation = o; + UpdateVelocity(); + animation.SetColOffset(orientation); +} + +void Entity::SetSpeed(float s) { + speed = s; + UpdateVelocity(); +} + +void Entity::UpdateVelocity() { + if (speed == 0.0f) { + velocity = Vector(); + return; + } + switch (orientation) { + case ORIENTATION_NORTH: + velocity = Vector(0.0f, -speed); + break; + case ORIENTATION_EAST: + velocity = Vector(speed, 0.0f); + break; + case ORIENTATION_SOUTH: + velocity = Vector(0.0f, speed); + break; + case ORIENTATION_WEST: + velocity = Vector(-speed, 0.0f); + break; + } +} + + bool Entity::TileLock(int width, int height) const { Vector tilePosition( position.X() - (width / 2), @@ -34,7 +69,7 @@ void Entity::Render(SDL_Surface *dest, const Vector &offset) const { if (animation.Running()) { animation.DrawCenterBottom(dest, offset + position); } else { - sprite->DrawCenterBottom(dest, offset + position); + sprite->DrawCenterBottom(dest, offset + position, orientation); } }