X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmap%2FEntity.cpp;h=6bce2adfde82b28d092cd08a03eae7fd39246f7e;hb=0b11a24a8b08c49d6e4301573602fb6d01e7a8c8;hp=93530f142735021f063f8dab333f66d694680f51;hpb=5d1a76ae7725af998c6ee46adfe492c68ee1d34f;p=l2e.git diff --git a/src/map/Entity.cpp b/src/map/Entity.cpp index 93530f1..6bce2ad 100644 --- a/src/map/Entity.cpp +++ b/src/map/Entity.cpp @@ -26,6 +26,7 @@ Entity::Entity() , partyLayout(0) , monsters(0) , numMonsters(0) +, direction(ORIENTATION_NORTH) , orientation(ORIENTATION_NORTH) , speed(0) , flags(0) { @@ -35,12 +36,17 @@ Entity::Entity() void Entity::SetOrientation(Orientation o) { orientation = o; - UpdateVelocity(); if (CanTurn()) { - runner.SetColOffset(orientation); + runner.SetColOffset(o); } } +void Entity::SetDirection(Orientation o) { + direction = o; + UpdateVelocity(); + SetOrientation(o); +} + void Entity::SetSpeed(Fixed<8> s) { speed = s; UpdateVelocity(); @@ -103,7 +109,7 @@ void Entity::UpdateVelocity() { velocity = Vector >(); return; } - switch (orientation) { + switch (direction) { case ORIENTATION_NORTH: velocity = Vector >(0, -speed); break; @@ -121,9 +127,8 @@ void Entity::UpdateVelocity() { bool Entity::TileLock(const math::Vector &tileSize) const { - // TODO: change position to point to the top-left corner of a tile Vector tilePosition(ToInt(position)); - return (tilePosition.X() % tileSize.X() == 0) && (tilePosition.Y() % tileSize.Y() == 0); + return tilePosition % tileSize == Vector(); } @@ -133,7 +138,6 @@ void Entity::Update(Uint32 deltaT) { void Entity::Render(SDL_Surface *dest, const Vector &offset) const { - // TODO: configurable sprite offsets if (runner.Running()) { runner.Draw(dest, offset + ToInt(position) + spriteOffset); } else {