X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmap%2FEntity.cpp;h=99295344dbd52127a2f58c6e9f17ed27161d5a2c;hb=2ccc2369d32fb680a3047519d79c17de34c4e10a;hp=302ce5c195ac856ab8aafaaae7befb0b5634b226;hpb=72988b5f9bd449cffea97273bebfc788735ce14d;p=l2e.git diff --git a/src/map/Entity.cpp b/src/map/Entity.cpp index 302ce5c..9929534 100644 --- a/src/map/Entity.cpp +++ b/src/map/Entity.cpp @@ -7,22 +7,34 @@ #include "Entity.h" +#include "../loader/TypeDescription.h" + using geometry::Vector; +using loader::FieldDescription; +using loader::TypeDescription; namespace map { Entity::Entity() -: animation(0) +: follower(0) +, animation(0) +, sprite(0) +, partyLayout(0) +, monsters(0) +, numMonsters(0) , orientation(ORIENTATION_NORTH) -, speed(0) { - +, speed(0) +, flags(0) { + runner.SetFrameShift(1); } void Entity::SetOrientation(Orientation o) { orientation = o; UpdateVelocity(); - runner.SetColOffset(orientation); + if (CanTurn()) { + runner.SetColOffset(orientation); + } } void Entity::SetSpeed(float s) { @@ -30,9 +42,55 @@ void Entity::SetSpeed(float s) { UpdateVelocity(); } + +void Entity::StartAnimation(app::Application &ctrl) { + runner.Start(ctrl); +} + +void Entity::StartAnimation(app::State &ctrl) { + runner.Start(ctrl); +} + +void Entity::StopAnimation() { + runner.Stop(); +} + + +void Entity::SetHandsFree() { + runner.SetRowOffset(0); +} + +void Entity::SetCarrying() { + runner.SetRowOffset(2); +} + +void Entity::SetPushing() { + runner.SetRowOffset(4); +} + + +void Entity::AddFollower(Entity *f) { + if (follower) { + follower->AddFollower(f); + } else { + follower = f; + } +} + +void Entity::RemoveFollower(Entity *f) { + if (follower == f) { + follower = follower->follower; + } else if (follower) { + follower->RemoveFollower(f); + } +} + void Entity::SetAnimation(const graphics::Animation *a) { animation = a; runner.ChangeAnimation(animation); + if (!sprite) { + sprite = animation->GetSprite(); + } } @@ -58,11 +116,10 @@ void Entity::UpdateVelocity() { } -bool Entity::TileLock(int width, int height) const { - Vector tilePosition( - position.X() - (width / 2), - position.Y()); - return (tilePosition.X() % width == 0) && (tilePosition.Y() % height == 0); +bool Entity::TileLock(const geometry::Vector &tileSize) const { + // TODO: change position to point to the top-left corner of a tile + Vector tilePosition(position); + return (tilePosition.X() % tileSize.X() == 0) && (tilePosition.Y() % tileSize.Y() == 0); } @@ -74,9 +131,48 @@ void Entity::Update(float deltaT) { void Entity::Render(SDL_Surface *dest, const Vector &offset) const { // TODO: configurable sprite offsets if (runner.Running()) { - runner.DrawCenter(dest, offset + position); + runner.Draw(dest, offset + position + spriteOffset); } else { - animation->GetSprite()->DrawCenter(dest, offset + position, orientation); + sprite->Draw(dest, offset + position + spriteOffset, CanTurn() ? orientation : 0); + } +} + + +void Entity::CreateTypeDescription() { + Entity e; + + int animationId(TypeDescription::GetTypeId("Animation")); + int monsterId(TypeDescription::GetTypeId("Monster")); + int numberId(TypeDescription::GetTypeId("Number")); + int partyLayoutId(TypeDescription::GetTypeId("PartyLayout")); + int spriteId(TypeDescription::GetTypeId("Sprite")); + int vectorId(TypeDescription::GetTypeId("Vector")); + + TypeDescription &td(TypeDescription::CreateOrGet("Entity")); + td.SetConstructor(&Construct); + td.SetLoader(&Load); + td.SetSize(sizeof(Entity)); + + td.AddField("animation", FieldDescription(((char *)&e.animation) - ((char *)&e), animationId).SetReferenced()); + td.AddField("sprite", FieldDescription(((char *)&e.sprite) - ((char *)&e), spriteId).SetReferenced()); + td.AddField("partyLayout", FieldDescription(((char *)&e.partyLayout) - ((char *)&e), partyLayoutId).SetReferenced()); + td.AddField("monsters", FieldDescription(((char *)&e.monsters) - ((char *)&e), monsterId).SetReferenced().SetAggregate()); + td.AddField("spriteOffset", FieldDescription(((char *)&e.spriteOffset) - ((char *)&e), vectorId)); + td.AddField("position", FieldDescription(((char *)&e.tilePosition) - ((char *)&e), vectorId)); + td.AddField("flags", FieldDescription(((char *)&e.flags) - ((char *)&e), numberId)); +} + +void Entity::Construct(void *data) { + new (data) Entity; +} + +void Entity::Load(void *data) { + Entity *entity(reinterpret_cast(data)); + if (entity->animation) { + entity->runner.ChangeAnimation(entity->animation); + if (!entity->sprite) { + entity->sprite = entity->animation->GetSprite(); + } } }