X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmap%2FEntity.cpp;h=b9261a2ae8df1aa2dc985876de00baed3d483491;hb=1907ca03c5e865c4d398170042aa384c67ffff29;hp=e922e54c74c1d5deefe18122afc4a8fc6b546d14;hpb=85d247c6e6b1bb2a6e0b177ef71a4541e69380d1;p=l2e.git diff --git a/src/map/Entity.cpp b/src/map/Entity.cpp index e922e54..b9261a2 100644 --- a/src/map/Entity.cpp +++ b/src/map/Entity.cpp @@ -7,10 +7,20 @@ #include "Entity.h" +#include "../battle/Monster.h" +#include "../battle/PartyLayout.h" +#include "../graphics/Animation.h" +#include "../graphics/Sprite.h" +#include "../loader/Interpreter.h" #include "../loader/TypeDescription.h" +using battle::Monster; +using battle::PartyLayout; +using graphics::Animation; +using graphics::Sprite; using geometry::Vector; using loader::FieldDescription; +using loader::Interpreter; using loader::TypeDescription; namespace map { @@ -141,20 +151,18 @@ void Entity::Render(SDL_Surface *dest, const Vector &offset) const { void Entity::CreateTypeDescription() { Entity e; - int animationId(TypeDescription::GetTypeId("Animation")); - int monsterId(TypeDescription::GetTypeId("Monster")); - int partyLayoutId(TypeDescription::GetTypeId("PartyLayout")); - int vectorId(TypeDescription::GetTypeId("Vector")); - - TypeDescription &td(TypeDescription::CreateOrGet("Entity")); + TypeDescription &td(TypeDescription::Create(TYPE_ID, "Entity")); td.SetConstructor(&Construct); td.SetLoader(&Load); td.SetSize(sizeof(Entity)); - td.AddField("animation", FieldDescription(((char *)&e.animation) - ((char *)&e), animationId).SetReferenced()); - td.AddField("partyLayout", FieldDescription(((char *)&e.partyLayout) - ((char *)&e), partyLayoutId).SetReferenced()); - td.AddField("monsters", FieldDescription(((char *)&e.monsters) - ((char *)&e), monsterId).SetReferenced().SetAggregate()); - td.AddField("spriteOffset", FieldDescription(((char *)&e.spriteOffset) - ((char *)&e), vectorId)); + td.AddField("animation", FieldDescription(((char *)&e.animation) - ((char *)&e), Animation::TYPE_ID).SetReferenced()); + td.AddField("sprite", FieldDescription(((char *)&e.sprite) - ((char *)&e), Sprite::TYPE_ID).SetReferenced()); + td.AddField("partyLayout", FieldDescription(((char *)&e.partyLayout) - ((char *)&e), PartyLayout::TYPE_ID).SetReferenced()); + td.AddField("monsters", FieldDescription(((char *)&e.monsters) - ((char *)&e), Monster::TYPE_ID).SetReferenced().SetAggregate()); + td.AddField("spriteOffset", FieldDescription(((char *)&e.spriteOffset) - ((char *)&e), Interpreter::VECTOR_ID)); + td.AddField("position", FieldDescription(((char *)&e.tilePosition) - ((char *)&e), Interpreter::VECTOR_ID)); + td.AddField("flags", FieldDescription(((char *)&e.flags) - ((char *)&e), Interpreter::NUMBER_ID)); } void Entity::Construct(void *data) {