X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmap%2FEntity.cpp;h=d239844ea2ef420bd76fd5e47a57dbe7082359e0;hb=85aa2343f438894dd19e6ad1228eaca47bfb83a9;hp=0e1b822ba32256e920e4767051a5e8f68fbecaec;hpb=1d6a9f01b8db0f5212b6a02603dd0670c6da38c7;p=l2e.git diff --git a/src/map/Entity.cpp b/src/map/Entity.cpp index 0e1b822..d239844 100644 --- a/src/map/Entity.cpp +++ b/src/map/Entity.cpp @@ -1,75 +1,173 @@ -/* - * Entity.cpp - * - * Created on: Sep 29, 2012 - * Author: holy - */ - #include "Entity.h" -using geometry::Vector; +#include "../battle/Monster.h" +#include "../battle/PartyLayout.h" +#include "../graphics/Animation.h" +#include "../graphics/Sprite.h" +#include "../loader/Interpreter.h" +#include "../loader/TypeDescription.h" + +using battle::Monster; +using battle::PartyLayout; +using graphics::Animation; +using graphics::Sprite; +using math::Fixed; +using math::Vector; +using loader::FieldDescription; +using loader::Interpreter; +using loader::TypeDescription; namespace map { Entity::Entity() -: sprite(0) +: follower(0) +, animation(0) +, sprite(0) +, partyLayout(0) +, monsters(0) +, numMonsters(0) , orientation(ORIENTATION_NORTH) -, speed(0) { - +, speed(0) +, flags(0) { + runner.SetFrameShift(1); } void Entity::SetOrientation(Orientation o) { orientation = o; UpdateVelocity(); - animation.SetColOffset(orientation); + if (CanTurn()) { + runner.SetColOffset(orientation); + } } -void Entity::SetSpeed(float s) { +void Entity::SetSpeed(Fixed<8> s) { speed = s; UpdateVelocity(); } + +void Entity::StartAnimation(app::Application &ctrl) { + runner.Start(ctrl); +} + +void Entity::StartAnimation(app::State &ctrl) { + runner.Start(ctrl); +} + +void Entity::StopAnimation() { + runner.Stop(); +} + + +void Entity::SetHandsFree() { + runner.SetRowOffset(0); +} + +void Entity::SetCarrying() { + runner.SetRowOffset(2); +} + +void Entity::SetPushing() { + runner.SetRowOffset(4); +} + + +void Entity::AddFollower(Entity *f) { + if (follower) { + follower->AddFollower(f); + } else { + follower = f; + } +} + +void Entity::RemoveFollower(Entity *f) { + if (follower == f) { + follower = follower->follower; + } else if (follower) { + follower->RemoveFollower(f); + } +} + +void Entity::SetAnimation(const graphics::Animation *a) { + animation = a; + runner.ChangeAnimation(animation); + if (!sprite) { + sprite = animation->GetSprite(); + } +} + + void Entity::UpdateVelocity() { - if (speed == 0.0f) { - velocity = Vector(); + if (speed == 0) { + velocity = Vector >(); return; } switch (orientation) { case ORIENTATION_NORTH: - velocity = Vector(0.0f, -speed); + velocity = Vector >(0, -speed); break; case ORIENTATION_EAST: - velocity = Vector(speed, 0.0f); + velocity = Vector >(speed, 0); break; case ORIENTATION_SOUTH: - velocity = Vector(0.0f, speed); + velocity = Vector >(0, speed); break; case ORIENTATION_WEST: - velocity = Vector(-speed, 0.0f); + velocity = Vector >(-speed, 0); break; } } -bool Entity::TileLock(int width, int height) const { - Vector tilePosition( - position.X() - (width / 2), - position.Y() - height); - return (tilePosition.X() % width == 0) && (tilePosition.Y() % height == 0); +bool Entity::TileLock(const math::Vector &tileSize) const { + Vector tilePosition(ToInt(position)); + return tilePosition % tileSize == Vector(); } -void Entity::Update(float deltaT) { +void Entity::Update(Uint32 deltaT) { position += velocity * deltaT; } void Entity::Render(SDL_Surface *dest, const Vector &offset) const { - if (animation.Running()) { - animation.DrawCenterBottom(dest, offset + position); + if (runner.Running()) { + runner.Draw(dest, offset + ToInt(position) + spriteOffset); } else { - sprite->DrawCenterBottom(dest, offset + position, orientation); + sprite->Draw(dest, offset + ToInt(position) + spriteOffset, CanTurn() ? orientation : 0); + } +} + + +void Entity::CreateTypeDescription() { + Entity e; + + TypeDescription &td(TypeDescription::Create(TYPE_ID, "Entity")); + td.SetConstructor(&Construct); + td.SetLoader(&Load); + td.SetSize(sizeof(Entity)); + + td.AddField("animation", FieldDescription(((char *)&e.animation) - ((char *)&e), Animation::TYPE_ID).SetReferenced()); + td.AddField("sprite", FieldDescription(((char *)&e.sprite) - ((char *)&e), Sprite::TYPE_ID).SetReferenced()); + td.AddField("partyLayout", FieldDescription(((char *)&e.partyLayout) - ((char *)&e), PartyLayout::TYPE_ID).SetReferenced()); + td.AddField("monsters", FieldDescription(((char *)&e.monsters) - ((char *)&e), Monster::TYPE_ID).SetReferenced().SetAggregate()); + td.AddField("spriteOffset", FieldDescription(((char *)&e.spriteOffset) - ((char *)&e), Interpreter::VECTOR_ID)); + td.AddField("position", FieldDescription(((char *)&e.tilePosition) - ((char *)&e), Interpreter::VECTOR_ID)); + td.AddField("flags", FieldDescription(((char *)&e.flags) - ((char *)&e), Interpreter::NUMBER_ID)); +} + +void Entity::Construct(void *data) { + new (data) Entity; +} + +void Entity::Load(void *data) { + Entity *entity(reinterpret_cast(data)); + if (entity->animation) { + entity->runner.ChangeAnimation(entity->animation); + if (!entity->sprite) { + entity->sprite = entity->animation->GetSprite(); + } } }