X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmap%2FMap.cpp;h=20f2fa575585eebd8cc0fe070d4fafb50f2b1a00;hb=0fc36d261ef8129debbd4aa15594bc46cb82eb27;hp=450c00463ab7d3aa28ae90fcafd067f3620d833f;hpb=59c4aea0762cbc5f1bf74c5b1b35629408fb92af;p=l2e.git diff --git a/src/map/Map.cpp b/src/map/Map.cpp index 450c004..20f2fa5 100644 --- a/src/map/Map.cpp +++ b/src/map/Map.cpp @@ -8,8 +8,11 @@ #include "Map.h" #include "Area.h" +#include "Trigger.h" #include "../graphics/Sprite.h" +#include + using geometry::Vector; namespace map { @@ -18,18 +21,52 @@ Map::Map() : tileset(0) , areas(0) , numAreas(0) +, triggers(0) +, numTriggers(0) , width(0) { } +const Area &Map::AreaAt(const Vector &offset) const { + if (numAreas > 0) { + Vector coords(TileCoordinates(offset)); + Vector areaOffset(coords / areas[0].Size()); + int areaIndex(areaOffset.Index(width)); + if (areaIndex < numAreas) { + return areas[areaIndex]; + } + } + throw std::out_of_range("area offset out of bounds"); +} + +const Tile &Map::TileAt(const Vector &offset) const { + const Area &area(AreaAt(offset)); + Vector tileOffset(TileCoordinates(offset) % area.Size()); + return area.TileAt(tileOffset); +} + +Trigger *Map::TriggerAt(const geometry::Vector &offset) { + // TODO: add support for multiple triggers on a tile? + Vector coords(TileCoordinates(offset)); + for (Trigger *i(triggers); i != triggers + numTriggers; ++i) { + if (i->TilePosition() == coords) { + return i; + } + } + return 0; +} + +Vector Map::TileCoordinates(const Vector &position) const { + return position / tileset->Size(); +} + + void Map::Render(SDL_Surface *dest, const Vector &inOffset) const { // TODO: skip invisible areas for (int i(0); i < numAreas; ++i) { const Area &area(areas[i]); - Vector offset( - inOffset.X() + (i % width) * area.Width() * tileset->Width(), - inOffset.Y() + (i / width) * area.Height() * tileset->Height()); + Vector offset(inOffset + Vector::FromIndex(i, width) * area.Size() * tileset->Size()); area.Render(dest, tileset, offset); } }