X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmap%2FMap.cpp;h=3f05962a43b2e55db519f84565b362b16d748cc0;hb=2ccc2369d32fb680a3047519d79c17de34c4e10a;hp=a9e11df7e9064627cb4388b0696e78eada8c92b8;hpb=0ad5ca97b5df217329bc319d62564a9f46ba11d7;p=l2e.git diff --git a/src/map/Map.cpp b/src/map/Map.cpp index a9e11df..3f05962 100644 --- a/src/map/Map.cpp +++ b/src/map/Map.cpp @@ -11,10 +11,14 @@ #include "Tile.h" #include "Trigger.h" #include "../graphics/Sprite.h" +#include "../loader/TypeDescription.h" +#include "../sdl/utility.h" #include using geometry::Vector; +using loader::FieldDescription; +using loader::TypeDescription; namespace map { @@ -122,13 +126,57 @@ void Map::RenderDebug(SDL_Surface *dest, const Vector &inOffset) const { } for (int i(0); i < numTriggers; ++i) { Vector offset((triggers[i].TilePosition() * tileset->Size()) + inOffset); - SDL_Rect destRect; - destRect.x = offset.X() + (tileset->Width() / 4); - destRect.y = offset.Y() + (tileset->Height() / 4); - destRect.w = tileset->Width() / 2; - destRect.h = tileset->Height() / 2; - SDL_FillRect(dest, &destRect, SDL_MapRGB(dest->format, 0x00, 0xFF, 0xFF)); + switch (triggers[i].GetType()) { + case Trigger::TYPE_NORTH: + sdl::HorizontalLine(dest, offset + (tileset->Size() / 4), tileset->Width() / 2, SDL_MapRGB(dest->format, 0x00, 0xFF, 0xFF)); + break; + case Trigger::TYPE_EAST: + sdl::VerticalLine(dest, offset + Vector(tileset->Width() * 3 / 4, tileset->Height() / 4), tileset->Height() / 2, SDL_MapRGB(dest->format, 0x00, 0xFF, 0xFF)); + break; + case Trigger::TYPE_SOUTH: + sdl::HorizontalLine(dest, offset + Vector(tileset->Width() / 4, tileset->Height() * 3 / 4), tileset->Width() / 2, SDL_MapRGB(dest->format, 0x00, 0xFF, 0xFF)); + break; + case Trigger::TYPE_WEST: + sdl::VerticalLine(dest, offset + (tileset->Size() / 4), tileset->Width() / 2, SDL_MapRGB(dest->format, 0x00, 0xFF, 0xFF)); + break; + case Trigger::TYPE_CONTACT: { + SDL_Rect destRect; + destRect.x = offset.X() + (tileset->Width() / 4); + destRect.y = offset.Y() + (tileset->Height() / 4); + destRect.w = tileset->Width() / 2; + destRect.h = tileset->Height() / 2; + SDL_FillRect(dest, &destRect, SDL_MapRGB(dest->format, 0x00, 0xFF, 0xFF)); + } + break; + } } } + +void Map::CreateTypeDescription() { + Map m; + + int areaId(TypeDescription::GetTypeId("Area")); + int entityId(TypeDescription::GetTypeId("Entity")); + int imageId(TypeDescription::GetTypeId("Image")); + int numberId(TypeDescription::GetTypeId("Number")); + int spriteId(TypeDescription::GetTypeId("Sprite")); + int triggerId(TypeDescription::GetTypeId("Trigger")); + + TypeDescription &td(TypeDescription::CreateOrGet("Map")); + td.SetConstructor(&Construct); + td.SetSize(sizeof(Map)); + + td.AddField("tileset", FieldDescription(((char *)&m.tileset) - ((char *)&m), spriteId).SetReferenced()); + td.AddField("battlebg", FieldDescription(((char *)&m.battlebg) - ((char *)&m), imageId).SetReferenced()); + td.AddField("areas", FieldDescription(((char *)&m.areas) - ((char *)&m), areaId).SetReferenced().SetAggregate()); + td.AddField("triggers", FieldDescription(((char *)&m.triggers) - ((char *)&m), triggerId).SetReferenced().SetAggregate()); + td.AddField("entities", FieldDescription(((char *)&m.entities) - ((char *)&m), entityId).SetReferenced().SetAggregate()); + td.AddField("width", FieldDescription(((char *)&m.width) - ((char *)&m), numberId)); +} + +void Map::Construct(void *data) { + new (data) Map; +} + }