X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmap%2FMapState.h;h=0ca5a847a5805ef37881ac2c519cc717720d6449;hb=978ccdf2644bc445c864dbe581ead365b238cff8;hp=34ebdd2f15fc7dd9076392aec6357fa16ea0dacc;hpb=d969efe468d2d9775ab2c5388be1cde8efa0b9ad;p=l2e.git diff --git a/src/map/MapState.h b/src/map/MapState.h index 34ebdd2..0ca5a84 100644 --- a/src/map/MapState.h +++ b/src/map/MapState.h @@ -11,6 +11,7 @@ #include "Entity.h" #include "fwd.h" #include "../app/State.h" +#include "../common/fwd.h" #include "../geometry/Vector.h" #include "../graphics/Camera.h" @@ -22,7 +23,7 @@ class MapState : public app::State { public: - explicit MapState(Map *); + explicit MapState(common::GameConfig *, Map *); virtual ~MapState() { } public: @@ -42,25 +43,44 @@ public: void SetWalkingSpeed(float s) { walkingSpeed = s; } + void Transition(Map *, const geometry::Vector &coordinates); + private: static bool ZCompare(const Entity *lhs, const Entity *rhs); + + void UnloadMap(); + void LoadMap(Map *); + + bool CheckBlocking(); + bool CheckBlocking(const geometry::Vector &position, Entity::Orientation direction) const; + void OnTileLock(); - void OnGridLock(); - void OnMove(); + bool OnGridLock(); + void OnMove(bool); + + void UpdateFollower(Entity &); + void StopFollowers(Entity &); - void UpdateFollower(Entity *); + void LockEntities(); + bool CheckMonster(); + bool CheckTrigger(); private: + common::GameConfig *game; + app::Application *ctrl; Map *map; Entity *controlled; + Entity *pushed; app::Timer moveTimer; - geometry::Vector tempTarget; geometry::Vector lastLock; graphics::Camera camera; std::vector entities; float walkingSpeed; int nextDirection; bool afterLock; + bool skipLock; + bool pushing; + bool debug; };