X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmap%2FMapState.h;h=243325c69e5fef58ed8eff91efd03ea9d5ee758a;hb=f0da7a839b18b9860fad1c62f36003628f84b5b3;hp=96a5c22bec22a7cf9a9198ea215568193e74066a;hpb=dc7b19b8d0be4aff410f9c4514c742fe28b25ff4;p=l2e.git diff --git a/src/map/MapState.h b/src/map/MapState.h index 96a5c22..243325c 100644 --- a/src/map/MapState.h +++ b/src/map/MapState.h @@ -8,11 +8,14 @@ #ifndef MAP_MAPSTATE_H_ #define MAP_MAPSTATE_H_ +#include "Entity.h" #include "fwd.h" #include "../app/State.h" #include "../geometry/Vector.h" #include "../graphics/Camera.h" +#include + namespace map { class MapState @@ -33,10 +36,27 @@ public: virtual void UpdateWorld(float deltaT); virtual void Render(SDL_Surface *); +public: + void AddEntity(Entity *e) { entities.push_back(e); } + void ControlEntity(Entity *e) { controlled = e; camera.SetTarget(&e->Position()); } + + void SetWalkingSpeed(float s) { walkingSpeed = s; } + +private: + static bool ZCompare(const Entity *lhs, const Entity *rhs); + void OnGridLock(); + void OnMove(); + private: const Map *map; - geometry::Vector tempTarget; + Entity *controlled; + geometry::Vector tempTarget; + geometry::Vector lastLock; graphics::Camera camera; + std::vector entities; + float walkingSpeed; + int nextDirection; + bool afterLock; };