X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmenu%2FCapsuleFeedMenu.cpp;h=ead0d718c7382a67f1b3b00cfd0c00bf21313d87;hb=e1dab8a680a76f8621e967a693dbf2b481ba8f75;hp=085c73d29d06c7cb883ac009f584d408bc743cb4;hpb=5d1a76ae7725af998c6ee46adfe492c68ee1d34f;p=l2e.git diff --git a/src/menu/CapsuleFeedMenu.cpp b/src/menu/CapsuleFeedMenu.cpp index 085c73d..ead0d71 100644 --- a/src/menu/CapsuleFeedMenu.cpp +++ b/src/menu/CapsuleFeedMenu.cpp @@ -10,6 +10,7 @@ #include "../common/GameState.h" #include "../graphics/Font.h" #include "../graphics/Frame.h" +#include "../math/Vector.h" using app::Input; using common::Capsule; @@ -33,7 +34,9 @@ CapsuleFeedMenu::CapsuleFeedMenu(CapsuleMenu *parent) void CapsuleFeedMenu::OnEnterState(SDL_Surface *) { menu.SetSelected(); + menu.StartAnimation(Ctrl()); itemMenu.SetActive(); + itemMenu.StartAnimation(Ctrl()); } void CapsuleFeedMenu::LoadInventory() {