X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmenu%2FCapsuleMenu.cpp;h=5a800a39294fd7d9a0ae699173c34a977e4a0de1;hb=6dff93b1a6e9b727dbe26747456f4b23efca86da;hp=dd61dbde091360378dafdde71572bf297f402e0c;hpb=9666839d0ca6c794d28226a007870c82ef4ddb20;p=l2e.git diff --git a/src/menu/CapsuleMenu.cpp b/src/menu/CapsuleMenu.cpp index dd61dbd..5a800a3 100644 --- a/src/menu/CapsuleMenu.cpp +++ b/src/menu/CapsuleMenu.cpp @@ -97,7 +97,9 @@ void CapsuleMenu::Render(SDL_Surface *screen) { 12 * font.CharWidth(), 2 * font.CharHeight() - font.CharHeight() / 8); // TODO: wheel offset: top left, center, or center bottom? - const Vector wheelOffset; + const Vector wheelOffset( + 6 * font.CharWidth(), + 19 * font.CharHeight() - font.CharHeight() / 8); const Vector statsOffset( 12 * font.CharWidth(), 15 * font.CharHeight() - font.CharHeight() / 8); @@ -177,7 +179,8 @@ void CapsuleMenu::RenderInfo(SDL_Surface *screen, const Vector &offset) con } void CapsuleMenu::RenderWheel(SDL_Surface *screen, const Vector &offset) const { - // later + Res().capsuleAlignmentWheel->DrawCenter(screen, offset); + Res().capsuleAlignmentCursor->DrawCenter(screen, offset + Game().state->capsule->AlignmentOffset()); } void CapsuleMenu::RenderStats(SDL_Surface *screen, const Vector &offset) const {