X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmenu%2FInventoryMenu.cpp;h=de60edcf0e2289458d8e7d6e7252564b2c8e30a3;hb=ec824200aec12d6870b70304bcd2e2aeadba767b;hp=eb74ab8b5ea899a5220c2e959a5c37f92c3666c1;hpb=cc3d698b8c1ad09d7a3f9e3f28bc84e0ac1735ea;p=l2e.git diff --git a/src/menu/InventoryMenu.cpp b/src/menu/InventoryMenu.cpp index eb74ab8..de60edc 100644 --- a/src/menu/InventoryMenu.cpp +++ b/src/menu/InventoryMenu.cpp @@ -2,6 +2,7 @@ #include "PartyMenu.h" #include "Resources.h" +#include "../app/Application.h" #include "../app/Input.h" #include "../common/GameConfig.h" #include "../common/GameState.h" @@ -9,11 +10,12 @@ #include "../common/Item.h" #include "../graphics/Font.h" #include "../graphics/Frame.h" +#include "../math/Vector.h" using app::Input; using common::Inventory; using common::Item; -using geometry::Vector; +using math::Vector; using graphics::Font; using graphics::Frame; using std::swap; @@ -32,7 +34,9 @@ InventoryMenu::InventoryMenu(PartyMenu *parent) void InventoryMenu::OnEnterState(SDL_Surface *) { menu.SetSelected(); + menu.StartAnimation(Ctrl()); LoadInventory(); + itemMenu.StartAnimation(Ctrl()); } void InventoryMenu::LoadInventory() { @@ -136,7 +140,7 @@ void InventoryMenu::HandleEvents(const Input &input) { } } -void InventoryMenu::UpdateWorld(float deltaT) { +void InventoryMenu::UpdateWorld(Uint32 deltaT) { }