X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmenu%2FPartyMenu.h;h=08ffa3823b46c1a8a6b07db38f6982fd75fdb398;hb=cc3d698b8c1ad09d7a3f9e3f28bc84e0ac1735ea;hp=5baaf69ac9635c8219e389fb380ed8a160830e77;hpb=aedf4ae020e3c811341df79ceae63ca56fb7ce83;p=l2e.git diff --git a/src/menu/PartyMenu.h b/src/menu/PartyMenu.h index 5baaf69..08ffa38 100644 --- a/src/menu/PartyMenu.h +++ b/src/menu/PartyMenu.h @@ -1,10 +1,3 @@ -/* - * PartyMenu.h - * - * Created on: Oct 21, 2012 - * Author: holy - */ - #ifndef MENU_PARTYMENU_H_ #define MENU_PARTYMENU_H_ @@ -30,9 +23,27 @@ public: virtual void Render(SDL_Surface *); public: + common::GameConfig &Game() { return *game; } + const common::GameConfig &Game() const { return *game; } Resources &Res(); const Resources &Res() const; + int Width() const; + int Height() const; + +public: + void RenderBackground(SDL_Surface *screen) const; + void RenderHeros(SDL_Surface *screen, const geometry::Vector &offset) const; + void RenderMenu(SDL_Surface *screen, const geometry::Vector &offset) const; + void RenderInfo(SDL_Surface *screen, const geometry::Vector &offset) const; + + geometry::Vector StatusOffset(int index) const; + const HeroStatus &GetHeroStatus(int index) const { return status[index]; } + + static void OnEquipSelect(void *, int); + static void OnSpellSelect(void *, int); + static void OnStatusSelect(void *, int); + private: virtual void OnEnterState(SDL_Surface *screen); virtual void OnExitState(SDL_Surface *screen); @@ -41,12 +52,21 @@ private: virtual void OnResize(int width, int height); - void RenderHeros(SDL_Surface *screen, const geometry::Vector &offset) const; - void RenderMenu(SDL_Surface *screen, const geometry::Vector &offset) const; - void RenderInfo(SDL_Surface *screen, const geometry::Vector &offset) const; +private: + enum MenuItem { + MENU_ITEM_ITEM, + MENU_ITEM_SPELL, + MENU_ITEM_CAPSULE, + MENU_ITEM_EQUIP, + MENU_ITEM_STATUS, + MENU_ITEM_CHANGE, + MENU_ITEM_CONFIG, + MENU_ITEM_SCENARIO, + }; private: HeroStatus status[4]; + geometry::Vector statusPositions[4]; common::GameConfig *game; graphics::Menu mainMenu;