X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmenu%2FPartyMenu.h;h=a009c339c4a0acc25c4f5f491b2320eecc955c4a;hb=a3ba4dc677ad7c92eeb78b20b642241563605c9d;hp=08ffa3823b46c1a8a6b07db38f6982fd75fdb398;hpb=ef2496b3cb7ce66b7f831278be66261834b732e5;p=l2e.git diff --git a/src/menu/PartyMenu.h b/src/menu/PartyMenu.h index 08ffa38..a009c33 100644 --- a/src/menu/PartyMenu.h +++ b/src/menu/PartyMenu.h @@ -5,7 +5,7 @@ #include "HeroStatus.h" #include "../app/State.h" #include "../common/fwd.h" -#include "../geometry/Vector.h" +#include "../math/Vector.h" #include "../graphics/Menu.h" namespace menu { @@ -33,11 +33,11 @@ public: public: void RenderBackground(SDL_Surface *screen) const; - void RenderHeros(SDL_Surface *screen, const geometry::Vector &offset) const; - void RenderMenu(SDL_Surface *screen, const geometry::Vector &offset) const; - void RenderInfo(SDL_Surface *screen, const geometry::Vector &offset) const; + void RenderHeros(SDL_Surface *screen, const math::Vector &offset) const; + void RenderMenu(SDL_Surface *screen, const math::Vector &offset) const; + void RenderInfo(SDL_Surface *screen, const math::Vector &offset) const; - geometry::Vector StatusOffset(int index) const; + math::Vector StatusOffset(int index) const; const HeroStatus &GetHeroStatus(int index) const { return status[index]; } static void OnEquipSelect(void *, int); @@ -66,7 +66,7 @@ private: private: HeroStatus status[4]; - geometry::Vector statusPositions[4]; + math::Vector statusPositions[4]; common::GameConfig *game; graphics::Menu mainMenu;