X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmenu%2FPartyMenu.h;h=d7edf31f3c335a4ecf300a6d7535890a79731fad;hb=243cb7d922fe888be8d18241de138ad5949de430;hp=a55b2c13f81fadeaf8071e832b4edffb5c950fdf;hpb=bba1ac05e8c1854dc61bd737d228d9bc18bbb6ad;p=l2e.git diff --git a/src/menu/PartyMenu.h b/src/menu/PartyMenu.h index a55b2c1..d7edf31 100644 --- a/src/menu/PartyMenu.h +++ b/src/menu/PartyMenu.h @@ -35,13 +35,16 @@ public: Resources &Res(); const Resources &Res() const; + int Width() const; + int Height() const; + public: void RenderBackground(SDL_Surface *screen) const; void RenderHeros(SDL_Surface *screen, const geometry::Vector &offset) const; void RenderMenu(SDL_Surface *screen, const geometry::Vector &offset) const; void RenderInfo(SDL_Surface *screen, const geometry::Vector &offset) const; - geometry::Vector StatusOffset() const; + geometry::Vector StatusOffset(int index) const; const HeroStatus &GetHeroStatus(int index) const { return status[index]; } static void OnStatusSelect(PartyMenu *, int); @@ -68,6 +71,7 @@ private: private: HeroStatus status[4]; + geometry::Vector statusPositions[4]; common::GameConfig *game; graphics::Menu mainMenu;