X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmenu%2FPartyMenu.h;h=f104898c31ca66d6b001cf0ab1aa9353f8f67a58;hb=ec824200aec12d6870b70304bcd2e2aeadba767b;hp=08ffa3823b46c1a8a6b07db38f6982fd75fdb398;hpb=cc3d698b8c1ad09d7a3f9e3f28bc84e0ac1735ea;p=l2e.git diff --git a/src/menu/PartyMenu.h b/src/menu/PartyMenu.h index 08ffa38..f104898 100644 --- a/src/menu/PartyMenu.h +++ b/src/menu/PartyMenu.h @@ -1,11 +1,16 @@ #ifndef MENU_PARTYMENU_H_ #define MENU_PARTYMENU_H_ -#include "fwd.h" +namespace common { + struct GameConfig; +} +namespace menu { + struct Resources; +} + #include "HeroStatus.h" #include "../app/State.h" -#include "../common/fwd.h" -#include "../geometry/Vector.h" +#include "../math/Vector.h" #include "../graphics/Menu.h" namespace menu { @@ -19,7 +24,7 @@ public: public: virtual void HandleEvents(const app::Input &); - virtual void UpdateWorld(float deltaT); + virtual void UpdateWorld(Uint32 deltaT); virtual void Render(SDL_Surface *); public: @@ -33,11 +38,11 @@ public: public: void RenderBackground(SDL_Surface *screen) const; - void RenderHeros(SDL_Surface *screen, const geometry::Vector &offset) const; - void RenderMenu(SDL_Surface *screen, const geometry::Vector &offset) const; - void RenderInfo(SDL_Surface *screen, const geometry::Vector &offset) const; + void RenderHeros(SDL_Surface *screen, const math::Vector &offset) const; + void RenderMenu(SDL_Surface *screen, const math::Vector &offset) const; + void RenderInfo(SDL_Surface *screen, const math::Vector &offset) const; - geometry::Vector StatusOffset(int index) const; + math::Vector StatusOffset(int index) const; const HeroStatus &GetHeroStatus(int index) const { return status[index]; } static void OnEquipSelect(void *, int); @@ -66,7 +71,7 @@ private: private: HeroStatus status[4]; - geometry::Vector statusPositions[4]; + math::Vector statusPositions[4]; common::GameConfig *game; graphics::Menu mainMenu; @@ -74,4 +79,4 @@ private: } -#endif /* MENU_PARTYMENU_H_ */ +#endif