X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmenu%2FResources.cpp;h=79aecf6ea1f424df934a2118cf87631f46f908fa;hb=0285546b22f9e8f496ca6b1abffdd232647b6b6a;hp=5020b9c60e18c924aca240ad5c2d52838a43f43d;hpb=cc3d698b8c1ad09d7a3f9e3f28bc84e0ac1735ea;p=l2e.git diff --git a/src/menu/Resources.cpp b/src/menu/Resources.cpp index 5020b9c..79aecf6 100644 --- a/src/menu/Resources.cpp +++ b/src/menu/Resources.cpp @@ -1,5 +1,22 @@ #include "Resources.h" +#include "../graphics/Font.h" +#include "../graphics/Frame.h" +#include "../graphics/Menu.h" +#include "../graphics/Sprite.h" +#include "../graphics/Texture.h" +#include "../loader/Interpreter.h" +#include "../loader/TypeDescription.h" + +using graphics::Font; +using graphics::Frame; +using graphics::MenuProperties; +using graphics::Sprite; +using graphics::Texture; +using loader::FieldDescription; +using loader::Interpreter; +using loader::TypeDescription; + namespace menu { Resources::Resources() @@ -8,9 +25,6 @@ Resources::Resources() , inactiveFont(0) , statusFont(0) -, menuCursor(0) -, menuActiveCursor(0) - , statusLabels(0) , statusFrame(0) @@ -82,8 +96,99 @@ Resources::Resources() , configMusicMono(0) , scenarioMenuProperties(0) -, scenarioMenuHeadline(0) { +, scenarioMenuHeadline(0) + +{ } + + +void Resources::CreateTypeDescription() { + Resources r; + + TypeDescription &td(TypeDescription::Create(TYPE_ID, "MenuResources")); + td.SetConstructor(&Construct); + td.SetSize(sizeof(Resources)); + + td.AddField("menubg", FieldDescription(((char *)&r.menubg) - ((char *)&r), Texture::TYPE_ID).SetReferenced().SetDescription("background texture for menus")); + + td.AddField("normalFont", FieldDescription(((char *)&r.normalFont) - ((char *)&r), Font::TYPE_ID).SetReferenced().SetDescription("normal menu font")); + td.AddField("inactiveFont", FieldDescription(((char *)&r.inactiveFont) - ((char *)&r), Font::TYPE_ID).SetReferenced().SetDescription("inactive menu font")); + td.AddField("statusFont", FieldDescription(((char *)&r.statusFont) - ((char *)&r), Font::TYPE_ID).SetReferenced().SetDescription("status font")); + + td.AddField("statusLabels", FieldDescription(((char *)&r.statusLabels) - ((char *)&r), Sprite::TYPE_ID).SetReferenced().SetDescription("labels for the hero status")); + td.AddField("statusFrame", FieldDescription(((char *)&r.statusFrame) - ((char *)&r), Frame::TYPE_ID).SetReferenced().SetDescription("frame for almost every menu")); + + td.AddField("mainMenu", FieldDescription(((char *)&r.mainMenuProperties) - ((char *)&r), MenuProperties::TYPE_ID).SetReferenced().SetDescription("properties of the main menu")); + td.AddField("mainMenuItemText", FieldDescription(((char *)&r.mainMenuItemText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("mainMenuSpellText", FieldDescription(((char *)&r.mainMenuSpellText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("mainMenuCapsuleText", FieldDescription(((char *)&r.mainMenuCapsuleText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("mainMenuEquipmentText", FieldDescription(((char *)&r.mainMenuEquipmentText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("mainMenuStatusText", FieldDescription(((char *)&r.mainMenuStatusText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("mainMenuChangeText", FieldDescription(((char *)&r.mainMenuChangeText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("mainMenuConfigText", FieldDescription(((char *)&r.mainMenuConfigText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("mainMenuScenarioText", FieldDescription(((char *)&r.mainMenuScenarioText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + + td.AddField("mainMenuTimeText", FieldDescription(((char *)&r.mainMenuTimeText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("mainMenuGoldText", FieldDescription(((char *)&r.mainMenuGoldText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + + td.AddField("heroCursor", FieldDescription(((char *)&r.heroCursor) - ((char *)&r), Sprite::TYPE_ID).SetReferenced().SetDescription("cursor for selecting a hero")); + td.AddField("heroCursorBlinkTime", FieldDescription(((char *)&r.heroCursorBlinkTime) - ((char *)&r), Interpreter::NUMBER_ID).SetReferenced().SetDescription("blinking interval (half) for the hero cursor")); + + td.AddField("noEquipmentText", FieldDescription(((char *)&r.noEquipmentText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + + td.AddField("shoulderNav", FieldDescription(((char *)&r.shoulderNav) - ((char *)&r), Sprite::TYPE_ID).SetReferenced().SetDescription("visual aid for the hero navigation via shoulder buttons in some sub menus")); + + td.AddField("atpLabel", FieldDescription(((char *)&r.atpLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("dfpLabel", FieldDescription(((char *)&r.dfpLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("strLabel", FieldDescription(((char *)&r.strLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("aglLabel", FieldDescription(((char *)&r.aglLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("intLabel", FieldDescription(((char *)&r.intLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("gutLabel", FieldDescription(((char *)&r.gutLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("mgrLabel", FieldDescription(((char *)&r.mgrLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + + td.AddField("ipLabel", FieldDescription(((char *)&r.ipLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("experienceLabel", FieldDescription(((char *)&r.experienceLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("nextLevelLabel", FieldDescription(((char *)&r.nextLevelLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + + td.AddField("statusMenu", FieldDescription(((char *)&r.statusMenuProperties) - ((char *)&r), MenuProperties::TYPE_ID).SetReferenced().SetDescription("properties of the status menu")); + + td.AddField("nextLabel", FieldDescription(((char *)&r.nextLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("returnLabel", FieldDescription(((char *)&r.returnLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + + td.AddField("itemMenu", FieldDescription(((char *)&r.itemMenuProperties) - ((char *)&r), MenuProperties::TYPE_ID).SetReferenced().SetDescription("properties of the item menu")); + td.AddField("itemMenuUseText", FieldDescription(((char *)&r.itemMenuUseText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("itemMenuSortText", FieldDescription(((char *)&r.itemMenuSortText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("itemMenuDropText", FieldDescription(((char *)&r.itemMenuDropText) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + + td.AddField("inventoryMenu", FieldDescription(((char *)&r.inventoryMenuProperties) - ((char *)&r), MenuProperties::TYPE_ID).SetReferenced().SetDescription("properties of the inventory menu")); + td.AddField("spellMenu", FieldDescription(((char *)&r.spellMenuProperties) - ((char *)&r), MenuProperties::TYPE_ID).SetReferenced().SetDescription("properties of the spell menu")); + + td.AddField("equipmentActionMenu", FieldDescription(((char *)&r.equipmentActionMenuProperties) - ((char *)&r), MenuProperties::TYPE_ID).SetReferenced().SetDescription("properties of the equipment action menu (the lower one)")); + td.AddField("equipmentMenu", FieldDescription(((char *)&r.equipmentMenuProperties) - ((char *)&r), MenuProperties::TYPE_ID).SetReferenced().SetDescription("properties of the equipment menu (the one with the equipped items)")); + td.AddField("equipMenuEquipLabel", FieldDescription(((char *)&r.equipMenuEquipLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("equipMenuStrongestLabel", FieldDescription(((char *)&r.equipMenuStrongestLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("equipMenuRemoveLabel", FieldDescription(((char *)&r.equipMenuRemoveLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("equipMenuRemoveAllLabel", FieldDescription(((char *)&r.equipMenuRemoveAllLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("equipMenuDropLabel", FieldDescription(((char *)&r.equipMenuDropLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + + td.AddField("configMenu", FieldDescription(((char *)&r.configMenuProperties) - ((char *)&r), MenuProperties::TYPE_ID).SetReferenced().SetDescription("properties of the configuration menu")); + td.AddField("configMessageSpeedLabel", FieldDescription(((char *)&r.configMessageSpeedLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("configMessageSpeedFast", FieldDescription(((char *)&r.configMessageSpeedFast) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("configMessageSpeedNormal", FieldDescription(((char *)&r.configMessageSpeedNormal) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("configMessageSpeedSlow", FieldDescription(((char *)&r.configMessageSpeedSlow) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("configBattleCursorLabel", FieldDescription(((char *)&r.configBattleCursorLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("configStatusCursorLabel", FieldDescription(((char *)&r.configStatusCursorLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("configCursorClear", FieldDescription(((char *)&r.configCursorClear) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("configCursorMemory", FieldDescription(((char *)&r.configCursorMemory) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("configMusicLabel", FieldDescription(((char *)&r.configMusicLabel) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("configMusicStereo", FieldDescription(((char *)&r.configMusicStereo) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + td.AddField("configMusicMono", FieldDescription(((char *)&r.configMusicMono) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); + + td.AddField("scenarioMenu", FieldDescription(((char *)&r.scenarioMenuProperties) - ((char *)&r), MenuProperties::TYPE_ID).SetReferenced().SetDescription("properties of the scenario menu")); + td.AddField("scenarioMenuHeadline", FieldDescription(((char *)&r.scenarioMenuHeadline) - ((char *)&r), Interpreter::STRING_ID).SetReferenced()); +} +void Resources::Construct(void *data) { + new (data) Resources; } }