X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fmenu%2FStatusMenu.cpp;h=55ba56eb92487787daf98b08ec12c80eec7930f7;hb=d71217e2be1466726581146000a0f61620423e9b;hp=3a9b38f3489f58fc0b282c8e9108e948afb8d536;hpb=559457f14d914f6b1cb5d588a0ccf97529f011d1;p=l2e.git diff --git a/src/menu/StatusMenu.cpp b/src/menu/StatusMenu.cpp index 3a9b38f..55ba56e 100644 --- a/src/menu/StatusMenu.cpp +++ b/src/menu/StatusMenu.cpp @@ -1,10 +1,3 @@ -/* - * StatusMenu.cpp - * - * Created on: Oct 22, 2012 - * Author: holy - */ - #include "StatusMenu.h" #include "HeroStatus.h" @@ -178,22 +171,10 @@ void StatusMenu::RenderEquipment(SDL_Surface *screen, const Vector &offset) Vector lineBreak(0, 2 * parent->Res().statusFont->CharHeight()); Vector position(offset); - RenderEquipmentLine(hero.Weapon(), screen, position); - - position += lineBreak; - RenderEquipmentLine(hero.Armor(), screen, position); - - position += lineBreak; - RenderEquipmentLine(hero.Shield(), screen, position); - - position += lineBreak; - RenderEquipmentLine(hero.Helmet(), screen, position); - - position += lineBreak; - RenderEquipmentLine(hero.Ring(), screen, position); - - position += lineBreak; - RenderEquipmentLine(hero.Jewel(), screen, position); + for (int i = 0; i < Hero::EQUIP_COUNT; ++i) { + RenderEquipmentLine(hero.Equipment(Hero::EquipSlot(i)), screen, position); + position += lineBreak; + } } void StatusMenu::RenderEquipmentLine(const Item *item, SDL_Surface *screen, const Vector &position) const {