X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fnoise.cpp;h=8b716140e78c5b301fbd00a383778eb482e9166f;hb=4485397da18a25dfd1a51e864814887b66ba0f2e;hp=4400a1a4988e0b57aee77e7d6b7ae73a522a4441;hpb=42dea80c2cffb75a5721d1cbf0cdd6277f4d520d;p=blank.git diff --git a/src/noise.cpp b/src/noise.cpp index 4400a1a..8b71614 100644 --- a/src/noise.cpp +++ b/src/noise.cpp @@ -12,6 +12,24 @@ constexpr float one_sixth = 1.0f/6.0f; namespace blank { +GaloisLFSR::GaloisLFSR(std::uint64_t seed) +: state(seed) { + +} + +bool GaloisLFSR::operator ()() { + bool result = state & 1; + state >>= 1; + if (result) { + state |= 0x8000000000000000; + state ^= mask; + } else { + state &= 0x7FFFFFFFFFFFFFFF; + } + return result; +} + + SimplexNoise::SimplexNoise(unsigned int seed) : grad({ { 1.0f, 1.0f, 0.0f }, @@ -27,10 +45,9 @@ SimplexNoise::SimplexNoise(unsigned int seed) { 0.0f, 1.0f, -1.0f }, { 0.0f, -1.0f, -1.0f }, }) { - unsigned int val = seed; + GaloisLFSR random(seed ^ 0x0123456789ACBDEF); for (size_t i = 0; i < 256; ++i) { - val = 2346765 * val + 6446345; - perm[i] = val % 256; + random(perm[i]); perm[i + 256] = perm[i]; } } @@ -119,7 +136,7 @@ WorleyNoise::WorleyNoise(unsigned int seed) float WorleyNoise::operator ()(const glm::vec3 &in) const { glm::vec3 center = floor(in); - float closest = 4.0f; + float closest = 1.0f; // cannot be farther away than 1.0 for (int z = -1; z <= 1; ++z) { for (int y = -1; y <= 1; ++y) { @@ -141,7 +158,7 @@ float WorleyNoise::operator ()(const glm::vec3 &in) const { point.z += float(cube_rand % 200000) / 200000.0f; glm::vec3 diff(in - point); - float distance = dot(diff, diff); + float distance = sqrt(dot(diff, diff)); if (distance < closest) { closest = distance; } @@ -150,7 +167,9 @@ float WorleyNoise::operator ()(const glm::vec3 &in) const { } } - return closest; + // closest ranges (0, 1), so normalizing to (-1,1) is trivial + // though heavily biased towards lower numbers + return 2.0f * closest - 1.0f; } }