X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fserver%2FServer.hpp;h=9b89ab1bbc94692a400c7a3a6eda0054ca98a161;hb=d507e4b06e32aff46caacf961b310ba1050b232f;hp=3bffafc29d2ada80307be32b5cab2269c49a6a65;hpb=10a310869c61cc52046e165f36ac9639fe9d0c69;p=blank.git diff --git a/src/server/Server.hpp b/src/server/Server.hpp index 3bffafc..9b89ab1 100644 --- a/src/server/Server.hpp +++ b/src/server/Server.hpp @@ -14,6 +14,7 @@ namespace blank { class ChunkIndex; +class CLIContext; class Model; class Player; class WorldSave; @@ -29,6 +30,10 @@ public: Server(const Config::Network &, World &, const World::Config &, const WorldSave &); ~Server(); + // wait for data to arrive for at most dt milliseconds + void Wait(int dt) noexcept; + // true if there's data waiting to be handled + bool Ready() noexcept; void Handle(); void Update(int dt); @@ -48,7 +53,7 @@ public: void SetBlock(Chunk &, int, const Block &) override; /// for use by client connections when they receive a line from the player - void DispatchMessage(Player &, const std::string &); + void DispatchMessage(CLIContext &, const std::string &); /// send message to all connected clients void DistributeMessage(std::uint8_t type, std::uint32_t ref, const std::string &msg); @@ -63,6 +68,7 @@ private: private: UDPsocket serv_sock; UDPpacket serv_pack; + SDLNet_SocketSet serv_set; std::list clients; World &world;