X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fserver%2FServer.hpp;h=f81c9cea205b4918edfbb26e4da3c1357402baa4;hb=ce10bfbe252d5598bbb559c6ce55aed1b9393227;hp=cef98beaeba764844059a5663179513f5fcd5ce6;hpb=eba29c8ad489194cd1e3cd64b5f23424ad4384ef;p=blank.git diff --git a/src/server/Server.hpp b/src/server/Server.hpp index cef98be..f81c9ce 100644 --- a/src/server/Server.hpp +++ b/src/server/Server.hpp @@ -2,9 +2,12 @@ #define BLANK_SERVER_SERVER_HPP #include "../app/Config.hpp" +#include "../shared/CLI.hpp" #include "../world/World.hpp" #include "../world/WorldManipulator.hpp" +#include +#include #include #include @@ -12,6 +15,8 @@ namespace blank { class ChunkIndex; +class CLIContext; +class CommandService; class Model; class Player; class WorldSave; @@ -27,6 +32,10 @@ public: Server(const Config::Network &, World &, const World::Config &, const WorldSave &); ~Server(); + // wait for data to arrive for at most dt milliseconds + void Wait(int dt) noexcept; + // true if there's data waiting to be handled + bool Ready() noexcept; void Handle(); void Update(int dt); @@ -45,14 +54,23 @@ public: void SetBlock(Chunk &, int, const Block &) override; + /// for use by client connections when they receive a line from the player + void DispatchMessage(CLIContext &, const std::string &); + + /// send message to all connected clients + void DistributeMessage(std::uint8_t type, std::uint32_t ref, const std::string &msg); + private: void HandlePacket(const UDPpacket &); ClientConnection &GetClient(const IPaddress &); + void SendAll(); + private: UDPsocket serv_sock; UDPpacket serv_pack; + SDLNet_SocketSet serv_set; std::list clients; World &world; @@ -60,6 +78,9 @@ private: const WorldSave &save; const Model *player_model; + CLI cli; + std::unique_ptr cmd_srv; + }; }