X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fserver%2FServerState.cpp;h=98861bfacd17f5c723f7e0ee664218b96e4057f8;hb=a26ca06878d45d3ce77cbc28b574f2553e121944;hp=ebe675f05b2908007b57626106b9a7e033ecf3fd;hpb=8fdc24f0b3fb287f5d4e1c7d1f85ad85d5ed2414;p=blank.git diff --git a/src/server/ServerState.cpp b/src/server/ServerState.cpp index ebe675f..98861bf 100644 --- a/src/server/ServerState.cpp +++ b/src/server/ServerState.cpp @@ -2,6 +2,7 @@ #include "../app/Environment.hpp" #include "../app/TextureIndex.hpp" +#include "../io/WorldSave.hpp" #include "../net/io.hpp" #include @@ -15,31 +16,45 @@ ServerState::ServerState( const Generator::Config &gc, const World::Config &wc, const WorldSave &ws, - const Server::Config &sc + const Config &config ) : env(env) +, shapes() , block_types() , world(block_types, wc) , generator(gc) , chunk_loader(world.Chunks(), generator, ws) , skeletons() -, spawner(world, skeletons, gc.seed) -, server(sc, world) +, spawner(world, skeletons, env.rng) +, server(config.net, world, wc, ws) , loop_timer(16) { TextureIndex tex_index; - env.loader.LoadBlockTypes("default", block_types, tex_index); - skeletons.LoadHeadless(); - spawner.LimitSkeletons(1, skeletons.Size()); + env.loader.LoadShapes("default", shapes); + env.loader.LoadBlockTypes("default", block_types, tex_index, shapes); + generator.LoadTypes(block_types); + skeletons.Load(shapes); + spawner.LimitSkeletons(1, skeletons.size()); + spawner.LoadTextures(tex_index); server.SetPlayerModel(skeletons[0]); loop_timer.Start(); - std::cout << "listening on UDP port " << sc.port << std::endl; + std::cout << "listening on UDP port " << config.net.port << std::endl; +} + +ServerState::~ServerState() { + } void ServerState::Handle(const SDL_Event &event) { if (event.type == SDL_QUIT) { + std::cout << "saving remaining chunks" << std::endl; + for (Chunk &chunk : world.Chunks()) { + if (chunk.ShouldUpdateSave()) { + chunk_loader.SaveFile().Write(chunk); + } + } env.state.PopAll(); } }