X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fserver%2FServerState.cpp;h=e6c031f8faea00c1366a131406c389293859b5d0;hb=825f479edf9867938b6789215ad7ae6303596cba;hp=9020aa09473bdd3ec9f094e8fcab1578de4d9168;hpb=5178dd1e226d45db7ae61e3d7d6866dc4254d9ae;p=blank.git diff --git a/src/server/ServerState.cpp b/src/server/ServerState.cpp index 9020aa0..e6c031f 100644 --- a/src/server/ServerState.cpp +++ b/src/server/ServerState.cpp @@ -21,16 +21,17 @@ ServerState::ServerState( , block_types() , world(block_types, wc) , spawn_index(world.Chunks().MakeIndex(wc.spawn, 3)) -, generator(gc) +, generator(gc, block_types) , chunk_loader(world.Chunks(), generator, ws) , skeletons() -, spawner(world, skeletons, gc.seed) +, spawner(world, skeletons, env.rng) , server(config.net, world, ws) , loop_timer(16) { TextureIndex tex_index; env.loader.LoadBlockTypes("default", block_types, tex_index); + generator.Scan(); skeletons.LoadHeadless(); - spawner.LimitSkeletons(1, skeletons.Size()); + spawner.LimitSkeletons(1, skeletons.size()); server.SetPlayerModel(skeletons[0]); loop_timer.Start();