X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fserver%2Fnet.cpp;h=1e60ff6ead06d3dfd7905946866d4d4920ead0fd;hb=04531ab5fc3d82ba5b5d456bcc277fe6499e1150;hp=ea5b4d995f19d38262891b0919f1fb2360ed05b3;hpb=c1da86ebab41895bf49ed747c75ecf722e8c5586;p=blank.git diff --git a/src/server/net.cpp b/src/server/net.cpp index ea5b4d9..1e60ff6 100644 --- a/src/server/net.cpp +++ b/src/server/net.cpp @@ -3,6 +3,7 @@ #include "Server.hpp" #include "../app/init.hpp" +#include "../io/WorldSave.hpp" #include "../model/CompositeModel.hpp" #include "../world/ChunkIndex.hpp" #include "../world/Entity.hpp" @@ -283,7 +284,7 @@ uint16_t ClientConnection::Send() { } uint16_t ClientConnection::Send(size_t len) { - server.GetPacket().len = len; + server.GetPacket().len = sizeof(Packet::Header) + len; return Send(); } @@ -405,6 +406,7 @@ void ClientConnection::AttachPlayer(Player &player) { } } } + // TODO: should the server do this? if (HasPlayerModel()) { GetPlayerModel().Instantiate(PlayerEntity().GetModel()); } @@ -415,6 +417,7 @@ void ClientConnection::AttachPlayer(Player &player) { void ClientConnection::DetachPlayer() { if (!HasPlayer()) return; cout << "player \"" << input->GetPlayer().Name() << "\" left" << endl; + server.GetWorldSave().Write(input->GetPlayer()); PlayerEntity().Kill(); PlayerEntity().UnRef(); input.reset(); @@ -482,7 +485,7 @@ void ClientConnection::On(const Packet::Login &pack) { string name; pack.ReadPlayerName(name); - Player *new_player = server.GetWorld().AddPlayer(name); + Player *new_player = server.JoinPlayer(name); if (new_player) { // success! @@ -555,12 +558,22 @@ void ClientConnection::On(const Packet::PlayerUpdate &pack) { old_actions = new_actions; } +bool ClientConnection::ChunkInRange(const glm::ivec3 &pos) const noexcept { + return HasPlayer() && PlayerChunks().InRange(pos); +} + -Server::Server(const Config::Network &conf, World &world) +Server::Server( + const Config::Network &conf, + World &world, + const World::Config &wc, + const WorldSave &save) : serv_sock(nullptr) , serv_pack{ -1, nullptr, 0 } , clients() , world(world) +, spawn_index(world.Chunks().MakeIndex(wc.spawn, 3)) +, save(save) , player_model(nullptr) { serv_sock = SDLNet_UDP_Open(conf.port); if (!serv_sock) { @@ -572,6 +585,7 @@ Server::Server(const Config::Network &conf, World &world) } Server::~Server() { + world.Chunks().UnregisterIndex(spawn_index); delete[] serv_pack.data; SDLNet_UDP_Close(serv_sock); } @@ -643,10 +657,36 @@ const CompositeModel &Server::GetPlayerModel() const noexcept { return *player_model; } +Player *Server::JoinPlayer(const string &name) { + if (spawn_index.MissingChunks() > 0) { + return nullptr; + } + Player *player = world.AddPlayer(name); + if (!player) { + return nullptr; + } + if (save.Exists(*player)) { + save.Read(*player); + } else { + // TODO: spawn + } + return player; +} + void Server::SetBlock(Chunk &chunk, int index, const Block &block) { chunk.SetBlock(index, block); - // TODO: send to clients - // also TODO: batch chunk changes + // TODO: batch chunk changes + auto pack = Packet::Make(GetPacket()); + pack.WriteChunkCoords(chunk.Position()); + pack.WriteBlockCount(uint32_t(1)); + pack.WriteIndex(index, 0); + pack.WriteBlock(chunk.BlockAt(index), 0); + GetPacket().len = sizeof(Packet::Header) + Packet::BlockUpdate::GetSize(1); + for (ClientConnection &client : clients) { + if (client.ChunkInRange(chunk.Position())) { + client.Send(); + } + } } }