X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fserver%2Fnet.cpp;h=f7c874f665fb1fbc4f38e190e045b5ae4f96a255;hb=225a7e66ed3f3f03ab458ab39c914ed55cd69600;hp=e739922b60268062f4c6a708d0de334d03e401cf;hpb=660c4216fc61c0d99987adbfea057af07b511a23;p=blank.git diff --git a/src/server/net.cpp b/src/server/net.cpp index e739922..f7c874f 100644 --- a/src/server/net.cpp +++ b/src/server/net.cpp @@ -247,7 +247,6 @@ void ClientConnection::Update(int dt) { } SendUpdates(); - input->Update(dt); CheckPlayerFix(); CheckChunkQueue(); } @@ -317,10 +316,12 @@ void ClientConnection::QueueUpdate(SpawnStatus &status) { } void ClientConnection::SendUpdates() { + auto base = PlayerChunks().Base(); auto pack = Prepare(); + pack.WriteChunkBase(base); int entity_pos = 0; for (SpawnStatus *status : entity_updates) { - pack.WriteEntity(*status->entity, entity_pos); + pack.WriteEntity(*status->entity, base, entity_pos); ++entity_pos; if (entity_pos == Packet::EntityUpdate::MAX_ENTITIES) { pack.WriteEntityCount(entity_pos); @@ -548,21 +549,17 @@ void ClientConnection::On(const Packet::PlayerUpdate &pack) { return; } glm::vec3 movement(0.0f); - float pitch = 0.0f; - float yaw = 0.0f; uint8_t new_actions; uint8_t slot; player_update_pack = pack.Seq(); pack.ReadPredictedState(player_update_state); pack.ReadMovement(movement); - pack.ReadPitch(pitch); - pack.ReadYaw(yaw); pack.ReadActions(new_actions); pack.ReadSlot(slot); input->SetMovement(movement); - input->TurnHead(pitch - input->GetPitch(), yaw - input->GetYaw()); + input->TurnHead(player_update_state.pitch - input->GetPitch(), player_update_state.yaw - input->GetYaw()); input->SelectInventory(slot); if ((new_actions & 0x01) && !(old_actions & 0x01)) { @@ -596,7 +593,7 @@ void ClientConnection::On(const Packet::Message &pack) { pack.ReadMessage(msg); if (type == 1 && HasPlayer()) { - server.DistributeMessage(1, PlayerEntity().ID(), msg); + server.DispatchMessage(input->GetPlayer(), msg); } } @@ -612,7 +609,8 @@ Server::Server( , world(world) , spawn_index(world.Chunks().MakeIndex(wc.spawn, 3)) , save(save) -, player_model(nullptr) { +, player_model(nullptr) +, cli(world) { serv_sock = SDLNet_UDP_Open(conf.port); if (!serv_sock) { throw NetError("SDLNet_UDP_Open"); @@ -727,6 +725,17 @@ void Server::SetBlock(Chunk &chunk, int index, const Block &block) { } } +void Server::DispatchMessage(Player &player, const string &msg) { + if (msg.empty()) { + return; + } + if (msg[0] == '/' && msg.size() > 1 && msg[1] != '/') { + cli.Execute(player, msg.substr(1)); + } else { + DistributeMessage(1, player.GetEntity().ID(), msg); + } +} + void Server::DistributeMessage(uint8_t type, uint32_t ref, const string &msg) { auto pack = Packet::Make(serv_pack); pack.WriteType(type);