X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fshader.hpp;h=873460bf17644947ee61f3e87e8f5be82ccad2d8;hb=e74f1ad236429f05db90c0ace825277e2a3fbc05;hp=c97e073111b9cf45a4dacf7f63dd620012d98d5c;hpb=982b69ce8c393ae18beed5239191b8bc2ee1d5d1;p=blank.git diff --git a/src/shader.hpp b/src/shader.hpp index c97e073..873460b 100644 --- a/src/shader.hpp +++ b/src/shader.hpp @@ -67,22 +67,75 @@ public: void Activate(); + void SetLightDirection(const glm::vec3 &); + + void SetFogDensity(float); + void SetM(const glm::mat4 &m); + void SetProjection(const glm::mat4 &p); + void SetView(const glm::mat4 &v); void SetVP(const glm::mat4 &v, const glm::mat4 &p); void SetMVP(const glm::mat4 &m, const glm::mat4 &v, const glm::mat4 &p); + const glm::mat4 &Projection() const { return projection; } + const glm::mat4 &View() const { return view; } + const glm::mat4 &GetVP() const { return vp; } + private: Program program; glm::vec3 light_direction; glm::vec3 light_color; + float fog_density; + + glm::mat4 projection; + glm::mat4 view; + glm::mat4 vp; + + GLuint m_handle; + GLuint mv_handle; + GLuint mvp_handle; + GLuint light_direction_handle; + GLuint light_color_handle; + GLuint fog_density_handle; + +}; + +class BlockLighting { + +public: + BlockLighting(); + + void Activate(); + + void SetFogDensity(float); + + void SetM(const glm::mat4 &m); + void SetProjection(const glm::mat4 &p); + void SetView(const glm::mat4 &v); + void SetVP(const glm::mat4 &v, const glm::mat4 &p); + void SetMVP(const glm::mat4 &m, const glm::mat4 &v, const glm::mat4 &p); + + const glm::mat4 &Projection() const { return projection; } + const glm::mat4 &View() const { return view; } + const glm::mat4 &GetVP() const { return vp; } + +private: + Program program; + + float fog_density; + + glm::mat4 projection; + glm::mat4 view; glm::mat4 vp; GLuint m_handle; + GLuint mv_handle; GLuint mvp_handle; GLuint light_direction_handle; GLuint light_color_handle; + GLuint fog_density_handle; };