X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fstandalone%2FMasterState.cpp;h=6ead29980bf2cdc9bd10573a59c7593111f6ba38;hb=78dcbeb7a905c4c153cb1b20e23f5adc1efc6d7e;hp=98d3c839d8689dfc0950ba8ff9cb309d5c14eadf;hpb=a50aa0f2a2fea14f5f8c56209e2ecde3088ef913;p=blank.git diff --git a/src/standalone/MasterState.cpp b/src/standalone/MasterState.cpp index 98d3c83..6ead299 100644 --- a/src/standalone/MasterState.cpp +++ b/src/standalone/MasterState.cpp @@ -24,12 +24,13 @@ MasterState::MasterState( , block_types() , save(save) , world(block_types, wc) +, spawn_index(world.Chunks().MakeIndex(wc.spawn, 3)) , player(*world.AddPlayer(config.player.name)) , hud(env, config, player) , manip(env, player.GetEntity()) , input(world, player, manip) , interface(config, env.keymap, input, *this) -, generator(gc) +, generator(gc, block_types) , chunk_loader(world.Chunks(), generator, save) , chunk_renderer(player.GetChunks()) , skeletons() @@ -40,15 +41,22 @@ MasterState::MasterState( TextureIndex tex_index; env.loader.LoadBlockTypes("default", block_types, tex_index); interface.SetInventorySlots(block_types.Size() - 1); + generator.Scan(); chunk_renderer.LoadTextures(env.loader, tex_index); chunk_renderer.FogDensity(wc.fog_density); skeletons.Load(); spawner.LimitSkeletons(0, skeletons.Size()); if (save.Exists(player)) { save.Read(player); + } else { + // TODO: spawn } } +MasterState::~MasterState() { + world.Chunks().UnregisterIndex(spawn_index); +} + void MasterState::OnEnter() { env.state.Push(&preload);