X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fstandalone%2FMasterState.cpp;h=6ead29980bf2cdc9bd10573a59c7593111f6ba38;hb=78dcbeb7a905c4c153cb1b20e23f5adc1efc6d7e;hp=dccc0f958410764b1416c89ff6ac2dce6dbcd59c;hpb=5178dd1e226d45db7ae61e3d7d6866dc4254d9ae;p=blank.git diff --git a/src/standalone/MasterState.cpp b/src/standalone/MasterState.cpp index dccc0f9..6ead299 100644 --- a/src/standalone/MasterState.cpp +++ b/src/standalone/MasterState.cpp @@ -30,7 +30,7 @@ MasterState::MasterState( , manip(env, player.GetEntity()) , input(world, player, manip) , interface(config, env.keymap, input, *this) -, generator(gc) +, generator(gc, block_types) , chunk_loader(world.Chunks(), generator, save) , chunk_renderer(player.GetChunks()) , skeletons() @@ -41,6 +41,7 @@ MasterState::MasterState( TextureIndex tex_index; env.loader.LoadBlockTypes("default", block_types, tex_index); interface.SetInventorySlots(block_types.Size() - 1); + generator.Scan(); chunk_renderer.LoadTextures(env.loader, tex_index); chunk_renderer.FogDensity(wc.fog_density); skeletons.Load();