X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fstandalone%2FMasterState.cpp;h=81994142cb8981c548550a8e9e588f2ba67668fa;hb=a26ca06878d45d3ce77cbc28b574f2553e121944;hp=d357a84b6cb47df65c4cff83aa5ea8ef2678312d;hpb=bc2806164f55b7ac48dbb6d224b7d4b55683decf;p=blank.git diff --git a/src/standalone/MasterState.cpp b/src/standalone/MasterState.cpp index d357a84..8199414 100644 --- a/src/standalone/MasterState.cpp +++ b/src/standalone/MasterState.cpp @@ -43,12 +43,13 @@ MasterState::MasterState( TextureIndex tex_index; env.loader.LoadShapes("default", shapes); env.loader.LoadBlockTypes("default", block_types, tex_index, shapes); - skeletons.Load(shapes, tex_index); + skeletons.Load(shapes); + spawner.LimitSkeletons(0, skeletons.size()); + spawner.LoadTextures(tex_index); interface.SetInventorySlots(block_types.size() - 1); generator.LoadTypes(block_types); chunk_renderer.LoadTextures(env.loader, tex_index); chunk_renderer.FogDensity(wc.fog_density); - spawner.LimitSkeletons(0, skeletons.size()); if (save.Exists(player)) { save.Read(player); } else {