X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fstandalone%2FMasterState.cpp;h=98d3c839d8689dfc0950ba8ff9cb309d5c14eadf;hb=78a290bd642c5578c9dd17481c8164ff50889ca2;hp=635f2733fc4590317e36cd365e3ef9a2e52ce109;hpb=ccd6e7001572808400b9cb9bc91f9bedcf28a1ad;p=blank.git diff --git a/src/standalone/MasterState.cpp b/src/standalone/MasterState.cpp index 635f273..98d3c83 100644 --- a/src/standalone/MasterState.cpp +++ b/src/standalone/MasterState.cpp @@ -4,6 +4,7 @@ #include "../app/Environment.hpp" #include "../app/init.hpp" #include "../app/TextureIndex.hpp" +#include "../io/WorldSave.hpp" #include @@ -21,6 +22,7 @@ MasterState::MasterState( : config(config) , env(env) , block_types() +, save(save) , world(block_types, wc) , player(*world.AddPlayer(config.player.name)) , hud(env, config, player) @@ -42,6 +44,9 @@ MasterState::MasterState( chunk_renderer.FogDensity(wc.fog_density); skeletons.Load(); spawner.LimitSkeletons(0, skeletons.Size()); + if (save.Exists(player)) { + save.Read(player); + } } @@ -72,7 +77,7 @@ void MasterState::Handle(const SDL_Event &event) { interface.Handle(event.wheel); break; case SDL_QUIT: - env.state.Switch(&unload); + Exit(); break; default: break; @@ -151,7 +156,8 @@ void MasterState::SetDebug(bool b) { } void MasterState::Exit() { - env.state.Pop(); + save.Write(player); + env.state.Switch(&unload); } }