X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fstandalone%2FMasterState.hpp;h=04234e5ccea07d18eb99683e6cca088ee0e279c2;hb=3185bad87c06739e4ec19b456c7158437ba9621f;hp=823e7f3a67ed781f1c274e5f598c004839bb8966;hpb=a50aa0f2a2fea14f5f8c56209e2ecde3088ef913;p=blank.git diff --git a/src/standalone/MasterState.hpp b/src/standalone/MasterState.hpp index 823e7f3..04234e5 100644 --- a/src/standalone/MasterState.hpp +++ b/src/standalone/MasterState.hpp @@ -4,16 +4,20 @@ #include "../app/State.hpp" #include "../ui/ClientController.hpp" +#include "DirectCLIFeedback.hpp" #include "PreloadState.hpp" #include "UnloadState.hpp" #include "../ai/Spawner.hpp" +#include "../audio/SoundBank.hpp" #include "../graphics/SkyBox.hpp" -#include "../model/Skeletons.hpp" +#include "../shared/ChatState.hpp" +#include "../shared/CLI.hpp" +#include "../shared/WorldResources.hpp" #include "../ui/DirectInput.hpp" #include "../ui/HUD.hpp" #include "../ui/InteractiveManipulator.hpp" #include "../ui/Interface.hpp" -#include "../world/BlockTypeRegistry.hpp" +#include "../world/ChunkIndex.hpp" #include "../world/ChunkLoader.hpp" #include "../world/ChunkRenderer.hpp" #include "../world/Generator.hpp" @@ -30,7 +34,8 @@ namespace standalone { class MasterState : public State -, public ClientController { +, public ClientController +, public ChatState::Responder { public: MasterState( @@ -40,8 +45,13 @@ public: const World::Config &, const WorldSave & ); + ~MasterState(); - void OnEnter() override; + void OnResume() override; + void OnPause() override; + + void OnFocus() override; + void OnBlur() override; void Handle(const SDL_Event &) override; void Update(int dt) override; @@ -54,15 +64,21 @@ public: void SetVideo(bool) override; void SetHUD(bool) override; void SetDebug(bool) override; + void NextCamera() override; void Exit() override; + void OnLineSubmit(const std::string &) override; + private: Config &config; Environment &env; - BlockTypeRegistry block_types; + WorldResources res; + SoundBank sounds; const WorldSave &save; World world; + ChunkIndex &spawn_index; Player &player; + bool spawn_player; HUD hud; InteractiveManipulator manip; DirectInput input; @@ -70,13 +86,16 @@ private: Generator generator; ChunkLoader chunk_loader; ChunkRenderer chunk_renderer; - Skeletons skeletons; Spawner spawner; SkyBox sky; + CLI cli; + DirectCLIFeedback cli_ctx; + PreloadState preload; UnloadState unload; + ChatState chat; };