X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fstandalone%2FMasterState.hpp;h=04234e5ccea07d18eb99683e6cca088ee0e279c2;hb=3767297f8a338bafbc3e621877fb6ba8435680bb;hp=ca5cab29879ebdaf6c9a7cd73ec895736213666a;hpb=e1209ec25c4cc91e13889876106f56bd51aa96e2;p=blank.git diff --git a/src/standalone/MasterState.hpp b/src/standalone/MasterState.hpp index ca5cab2..04234e5 100644 --- a/src/standalone/MasterState.hpp +++ b/src/standalone/MasterState.hpp @@ -2,39 +2,56 @@ #define BLANK_STANDALONE_MASTERSTATE_HPP_ #include "../app/State.hpp" +#include "../ui/ClientController.hpp" +#include "DirectCLIFeedback.hpp" #include "PreloadState.hpp" #include "UnloadState.hpp" #include "../ai/Spawner.hpp" +#include "../audio/SoundBank.hpp" #include "../graphics/SkyBox.hpp" -#include "../model/Skeletons.hpp" +#include "../shared/ChatState.hpp" +#include "../shared/CLI.hpp" +#include "../shared/WorldResources.hpp" +#include "../ui/DirectInput.hpp" +#include "../ui/HUD.hpp" +#include "../ui/InteractiveManipulator.hpp" #include "../ui/Interface.hpp" -#include "../world/BlockTypeRegistry.hpp" +#include "../world/ChunkIndex.hpp" #include "../world/ChunkLoader.hpp" #include "../world/ChunkRenderer.hpp" #include "../world/Generator.hpp" +#include "../world/Player.hpp" #include "../world/World.hpp" namespace blank { +class Config; class Environment; namespace standalone { class MasterState -: public State { +: public State +, public ClientController +, public ChatState::Responder { public: MasterState( Environment &, + Config &, const Generator::Config &, - const Interface::Config &, const World::Config &, const WorldSave & ); + ~MasterState(); - void OnEnter() override; + void OnResume() override; + void OnPause() override; + + void OnFocus() override; + void OnBlur() override; void Handle(const SDL_Event &) override; void Update(int dt) override; @@ -43,21 +60,42 @@ public: World &GetWorld() noexcept { return world; } Interface &GetInterface() noexcept { return interface; } + void SetAudio(bool) override; + void SetVideo(bool) override; + void SetHUD(bool) override; + void SetDebug(bool) override; + void NextCamera() override; + void Exit() override; + + void OnLineSubmit(const std::string &) override; + private: + Config &config; Environment &env; - BlockTypeRegistry block_types; + WorldResources res; + SoundBank sounds; + const WorldSave &save; World world; + ChunkIndex &spawn_index; + Player &player; + bool spawn_player; + HUD hud; + InteractiveManipulator manip; + DirectInput input; Interface interface; Generator generator; ChunkLoader chunk_loader; ChunkRenderer chunk_renderer; - Skeletons skeletons; Spawner spawner; SkyBox sky; + CLI cli; + DirectCLIFeedback cli_ctx; + PreloadState preload; UnloadState unload; + ChatState chat; };