X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fui%2FInterface.hpp;h=0d338bed9f3949a91c9854a254ac1c2fade51486;hb=549646ac3e5bede5e77031f773649edf8de83608;hp=00b76e66b0c2232ea48cfc0eec1f053e03c3aaac;hpb=3f35e70a6b66daf2ffd59590e98e2dd11e6eaabb;p=blank.git diff --git a/src/ui/Interface.hpp b/src/ui/Interface.hpp index 00b76e6..0d338be 100644 --- a/src/ui/Interface.hpp +++ b/src/ui/Interface.hpp @@ -1,12 +1,13 @@ #ifndef BLANK_UI_INTERFACE_HPP_ #define BLANK_UI_INTERFACE_HPP_ +#include "FixedText.hpp" #include "HUD.hpp" +#include "MessageBox.hpp" #include "../app/FPSController.hpp" #include "../app/IntervalTimer.hpp" -#include "../graphics/FixedText.hpp" +#include "../audio/Sound.hpp" #include "../graphics/Font.hpp" -#include "../graphics/MessageBox.hpp" #include "../model/geometry.hpp" #include "../model/OutlineModel.hpp" #include "../world/Block.hpp" @@ -17,9 +18,8 @@ namespace blank { -class Assets; class Chunk; -class FrameCounter; +class Environment; class Viewport; class World; @@ -33,10 +33,11 @@ public: bool keyboard_disabled = false; bool mouse_disabled = false; + bool audio_disabled = false; bool visual_disabled = false; }; - Interface(const Config &, const Assets &, const FrameCounter &, World &); + Interface(const Config &, Environment &, World &); void HandlePress(const SDL_KeyboardEvent &); void HandleRelease(const SDL_KeyboardEvent &); @@ -63,8 +64,12 @@ public: void SelectNext(); void SelectPrevious(); - void ToggleCounter(); + void ToggleAudio(); + void ToggleVisual(); + + void ToggleDebug(); void UpdateCounter(); + void UpdatePosition(); void PostMessage(const char *); void PostMessage(const std::string &msg) { @@ -79,7 +84,7 @@ private: void CheckAim(); private: - const FrameCounter &counter; + Environment &env; World &world; FPSController ctrl; Font font; @@ -94,6 +99,7 @@ private: glm::mat4 outline_transform; FixedText counter_text; + FixedText position_text; MessageBox messages; IntervalTimer msg_timer; @@ -105,7 +111,10 @@ private: Block remove; Block selection; - glm::tvec3 fwd, rev; + Sound place_sound; + Sound remove_sound; + + glm::ivec3 fwd, rev; };