X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fui%2FInterface.hpp;h=1ade2d1bf326b4d776f60e4eb8e1821ae85a5c40;hb=a1f911f8257f614f874c201fede5d5206f5b7e80;hp=0c140fb88ff40ad18357cd3b42cfce17fbfda5e2;hpb=b7d09e1e35ef90282c97509e0020b20db3c7ea9f;p=blank.git diff --git a/src/ui/Interface.hpp b/src/ui/Interface.hpp index 0c140fb..1ade2d1 100644 --- a/src/ui/Interface.hpp +++ b/src/ui/Interface.hpp @@ -4,18 +4,25 @@ #include "HUD.hpp" #include "../app/FPSController.hpp" #include "../app/IntervalTimer.hpp" +#include "../audio/Sound.hpp" +#include "../graphics/FixedText.hpp" +#include "../graphics/Font.hpp" +#include "../graphics/MessageBox.hpp" #include "../model/geometry.hpp" #include "../model/OutlineModel.hpp" #include "../world/Block.hpp" -#include +#include #include namespace blank { +class Assets; +class Audio; class Chunk; -class DirectionalLighting; +class FrameCounter; +class Viewport; class World; class Interface { @@ -28,10 +35,11 @@ public: bool keyboard_disabled = false; bool mouse_disabled = false; + bool audio_disabled = false; bool visual_disabled = false; }; - Interface(const Config &, World &); + Interface(const Config &, const Assets &, Audio &, const FrameCounter &, World &); void HandlePress(const SDL_KeyboardEvent &); void HandleRelease(const SDL_KeyboardEvent &); @@ -39,11 +47,12 @@ public: void HandlePress(const SDL_MouseButtonEvent &); void HandleRelease(const SDL_MouseButtonEvent &); void Handle(const SDL_MouseWheelEvent &); - void Handle(const SDL_WindowEvent &) noexcept; void FaceBlock(); void TurnBlock(); + void ToggleCollision(); + void PickBlock(); void PlaceBlock(); void RemoveBlock() noexcept; @@ -57,16 +66,31 @@ public: void SelectNext(); void SelectPrevious(); + void ToggleAudio(); + void ToggleVisual(); + + void ToggleDebug(); + void UpdateCounter(); + void UpdatePosition(); + + void PostMessage(const char *); + void PostMessage(const std::string &msg) { + PostMessage(msg.c_str()); + } + void Update(int dt); - void Render(DirectionalLighting &) noexcept; + void Render(Viewport &) noexcept; private: void CheckAim(); private: + Audio &audio; + const FrameCounter &counter; World &world; FPSController ctrl; + Font font; HUD hud; Ray aim; @@ -77,6 +101,11 @@ private: OutlineModel outline; glm::mat4 outline_transform; + FixedText counter_text; + FixedText position_text; + MessageBox messages; + IntervalTimer msg_timer; + Config config; IntervalTimer place_timer; @@ -85,6 +114,9 @@ private: Block remove; Block selection; + Sound place_sound; + Sound remove_sound; + glm::tvec3 fwd, rev; };