X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fui%2FInterface.hpp;h=1ade2d1bf326b4d776f60e4eb8e1821ae85a5c40;hb=a1f911f8257f614f874c201fede5d5206f5b7e80;hp=d6c301981ef45125ac10cbf7a4eeabd7b987dbe6;hpb=50f35affb16c78bd3d0b420f5ba37d74fcac391f;p=blank.git diff --git a/src/ui/Interface.hpp b/src/ui/Interface.hpp index d6c3019..1ade2d1 100644 --- a/src/ui/Interface.hpp +++ b/src/ui/Interface.hpp @@ -4,18 +4,22 @@ #include "HUD.hpp" #include "../app/FPSController.hpp" #include "../app/IntervalTimer.hpp" +#include "../audio/Sound.hpp" +#include "../graphics/FixedText.hpp" #include "../graphics/Font.hpp" -#include "../graphics/Text.hpp" +#include "../graphics/MessageBox.hpp" #include "../model/geometry.hpp" #include "../model/OutlineModel.hpp" #include "../world/Block.hpp" +#include #include namespace blank { class Assets; +class Audio; class Chunk; class FrameCounter; class Viewport; @@ -31,10 +35,11 @@ public: bool keyboard_disabled = false; bool mouse_disabled = false; + bool audio_disabled = false; bool visual_disabled = false; }; - Interface(const Config &, const Assets &, const FrameCounter &, World &); + Interface(const Config &, const Assets &, Audio &, const FrameCounter &, World &); void HandlePress(const SDL_KeyboardEvent &); void HandleRelease(const SDL_KeyboardEvent &); @@ -61,8 +66,17 @@ public: void SelectNext(); void SelectPrevious(); - void ToggleCounter(); + void ToggleAudio(); + void ToggleVisual(); + + void ToggleDebug(); void UpdateCounter(); + void UpdatePosition(); + + void PostMessage(const char *); + void PostMessage(const std::string &msg) { + PostMessage(msg.c_str()); + } void Update(int dt); @@ -72,6 +86,7 @@ private: void CheckAim(); private: + Audio &audio; const FrameCounter &counter; World &world; FPSController ctrl; @@ -86,7 +101,10 @@ private: OutlineModel outline; glm::mat4 outline_transform; - Text counter_text; + FixedText counter_text; + FixedText position_text; + MessageBox messages; + IntervalTimer msg_timer; Config config; @@ -96,6 +114,9 @@ private: Block remove; Block selection; + Sound place_sound; + Sound remove_sound; + glm::tvec3 fwd, rev; };