X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fui%2FInterface.hpp;h=2538c46cc9176f9a677c255738370504edd283d2;hb=d2fa8ca97d291508ce3812fb052a8255d3190d00;hp=1e2e8834ba7a507f369661e4f68ca84eba583749;hpb=1bc6f085c53cdeaa08e2c00e821d4e2e25cae1c8;p=blank.git diff --git a/src/ui/Interface.hpp b/src/ui/Interface.hpp index 1e2e883..2538c46 100644 --- a/src/ui/Interface.hpp +++ b/src/ui/Interface.hpp @@ -1,22 +1,26 @@ #ifndef BLANK_UI_INTERFACE_HPP_ #define BLANK_UI_INTERFACE_HPP_ +#include "FixedText.hpp" #include "HUD.hpp" +#include "MessageBox.hpp" #include "../app/FPSController.hpp" #include "../app/IntervalTimer.hpp" -#include "../graphics/Font.hpp" +#include "../audio/Sound.hpp" #include "../model/geometry.hpp" #include "../model/OutlineModel.hpp" #include "../world/Block.hpp" +#include "../world/EntityCollision.hpp" +#include "../world/WorldCollision.hpp" +#include #include +#include namespace blank { -class Assets; -class Chunk; -class FrameCounter; +class Environment; class Viewport; class World; @@ -30,10 +34,11 @@ public: bool keyboard_disabled = false; bool mouse_disabled = false; + bool audio_disabled = false; bool visual_disabled = false; }; - Interface(const Config &, const Assets &, const FrameCounter &, World &); + Interface(const Config &, Environment &, World &); void HandlePress(const SDL_KeyboardEvent &); void HandleRelease(const SDL_KeyboardEvent &); @@ -42,8 +47,6 @@ public: void HandleRelease(const SDL_MouseButtonEvent &); void Handle(const SDL_MouseWheelEvent &); - void Resize(const Viewport &); - void FaceBlock(); void TurnBlock(); @@ -62,8 +65,19 @@ public: void SelectNext(); void SelectPrevious(); - void ToggleCounter(); + void ToggleAudio(); + void ToggleVisual(); + + void ToggleDebug(); void UpdateCounter(); + void UpdatePosition(); + void UpdateOrientation(); + void UpdateBlockInfo(); + + void PostMessage(const char *); + void PostMessage(const std::string &msg) { + PostMessage(msg.c_str()); + } void Update(int dt); @@ -71,27 +85,28 @@ public: private: void CheckAim(); + void UpdateOutline(); private: - const FrameCounter &counter; + Environment &env; World &world; FPSController ctrl; - Font font; HUD hud; Ray aim; - Chunk *aim_chunk; - int aim_block; - glm::vec3 aim_normal; + WorldCollision aim_world; + EntityCollision aim_entity; OutlineModel outline; glm::mat4 outline_transform; - bool show_counter; - Texture counter_tex; - SpriteModel counter_sprite; - glm::mat4 counter_transform; - float counter_x; + FixedText counter_text; + FixedText position_text; + FixedText orientation_text; + FixedText block_text; + Block last_displayed; + MessageBox messages; + IntervalTimer msg_timer; Config config; @@ -101,7 +116,12 @@ private: Block remove; Block selection; - glm::tvec3 fwd, rev; + Sound place_sound; + Sound remove_sound; + + glm::ivec3 fwd, rev; + + bool debug; };