X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fui%2Fui.cpp;h=ef005f6dea778ec8f243a8087e7167c0368f59f1;hb=82ec71079e4763f2b2d66c0c210e37df40c89034;hp=f9836ba65a6af4035d7b95e8934c27eebcdced2c;hpb=a32b120a2c06d3c7ad6a217bc46bba9e76d75d93;p=blank.git diff --git a/src/ui/ui.cpp b/src/ui/ui.cpp index f9836ba..ef005f6 100644 --- a/src/ui/ui.cpp +++ b/src/ui/ui.cpp @@ -1,5 +1,6 @@ #include "HUD.hpp" #include "Interface.hpp" +#include "Keymap.hpp" #include "../app/Assets.hpp" #include "../app/Environment.hpp" @@ -8,6 +9,7 @@ #include "../audio/Audio.hpp" #include "../graphics/Font.hpp" #include "../graphics/Viewport.hpp" +#include "../io/TokenStreamReader.hpp" #include "../model/shapes.hpp" #include "../world/World.hpp" @@ -107,6 +109,8 @@ Interface::Interface( , outline() , outline_transform(1.0f) , counter_text() +, position_text() +, orientation_text() , messages(env.assets.small_ui_font) , msg_timer(5000) , config(config) @@ -117,15 +121,17 @@ Interface::Interface( , place_sound(env.assets.LoadSound("thump")) , remove_sound(env.assets.LoadSound("plop")) , fwd(0) -, rev(0) { - counter_text.Hide(); +, rev(0) +, debug(false) { counter_text.Position(glm::vec3(-25.0f, 25.0f, 0.0f), Gravity::NORTH_EAST); counter_text.Foreground(glm::vec4(1.0f)); counter_text.Background(glm::vec4(0.5f)); - position_text.Hide(); position_text.Position(glm::vec3(-25.0f, 25.0f + env.assets.small_ui_font.LineSkip(), 0.0f), Gravity::NORTH_EAST); position_text.Foreground(glm::vec4(1.0f)); position_text.Background(glm::vec4(0.5f)); + orientation_text.Position(glm::vec3(-25.0f, 25.0f + 2 * env.assets.small_ui_font.LineSkip(), 0.0f), Gravity::NORTH_EAST); + orientation_text.Foreground(glm::vec4(1.0f)); + orientation_text.Background(glm::vec4(0.5f)); messages.Position(glm::vec3(25.0f, -25.0f, 0.0f), Gravity::SOUTH_WEST); messages.Foreground(glm::vec4(1.0f)); messages.Background(glm::vec4(0.5f)); @@ -136,84 +142,110 @@ Interface::Interface( void Interface::HandlePress(const SDL_KeyboardEvent &event) { if (config.keyboard_disabled) return; - switch (event.keysym.sym) { - case SDLK_w: + switch (env.keymap.Lookup(event)) { + case Keymap::MOVE_FORWARD: rev.z = 1; break; - case SDLK_s: + case Keymap::MOVE_BACKWARD: fwd.z = 1; break; - case SDLK_a: + case Keymap::MOVE_LEFT: rev.x = 1; break; - case SDLK_d: + case Keymap::MOVE_RIGHT: fwd.x = 1; break; - case SDLK_SPACE: + case Keymap::MOVE_UP: fwd.y = 1; break; - case SDLK_LSHIFT: + case Keymap::MOVE_DOWN: rev.y = 1; break; - case SDLK_q: + case Keymap::BLOCK_FACE: FaceBlock(); break; - case SDLK_e: + case Keymap::BLOCK_TURN: TurnBlock(); break; + case Keymap::BLOCK_NEXT: + SelectNext(); + break; + case Keymap::BLOCK_PREV: + SelectPrevious(); + break; + + case Keymap::BLOCK_PLACE: + PlaceBlock(); + break; + case Keymap::BLOCK_PICK: + PickBlock(); + break; + case Keymap::BLOCK_REMOVE: + RemoveBlock(); + break; - case SDLK_n: + case Keymap::TOGGLE_COLLISION: ToggleCollision(); break; - case SDLK_b: + case Keymap::PRINT_BLOCK: PrintBlockInfo(); break; - case SDLK_c: + case Keymap::PRINT_CHUNK: PrintChunkInfo(); break; - case SDLK_l: + case Keymap::PRINT_LIGHT: PrintLightInfo(); break; - case SDLK_p: + case Keymap::PRINT_SELECTION: PrintSelectionInfo(); break; - case SDLK_F1: + case Keymap::TOGGLE_VISUAL: ToggleVisual(); break; - case SDLK_F3: + case Keymap::TOGGLE_DEBUG: ToggleDebug(); break; - case SDLK_F4: + case Keymap::TOGGLE_AUDIO: ToggleAudio(); break; + + case Keymap::EXIT: + env.state.Pop(); + break; + + default: + break; } } void Interface::HandleRelease(const SDL_KeyboardEvent &event) { if (config.keyboard_disabled) return; - switch (event.keysym.sym) { - case SDLK_w: + switch (env.keymap.Lookup(event)) { + case Keymap::MOVE_FORWARD: rev.z = 0; break; - case SDLK_s: + case Keymap::MOVE_BACKWARD: fwd.z = 0; break; - case SDLK_a: + case Keymap::MOVE_LEFT: rev.x = 0; break; - case SDLK_d: + case Keymap::MOVE_RIGHT: fwd.x = 0; break; - case SDLK_SPACE: + case Keymap::MOVE_UP: fwd.y = 0; break; - case SDLK_LSHIFT: + case Keymap::MOVE_DOWN: rev.y = 0; break; + + default: + break; } } @@ -341,11 +373,11 @@ void Interface::ToggleVisual() { } void Interface::ToggleDebug() { - counter_text.Toggle(); - position_text.Toggle(); - if (counter_text.Visible()) { + debug = !debug; + if (debug) { UpdateCounter(); UpdatePosition(); + UpdateOrientation(); } } @@ -364,6 +396,13 @@ void Interface::UpdatePosition() { position_text.Set(env.assets.small_ui_font, s.str()); } +void Interface::UpdateOrientation() { + std::stringstream s; + s << std::setprecision(3) << "pitch: " << rad2deg(ctrl.Pitch()) + << ", yaw: " << rad2deg(ctrl.Yaw()); + orientation_text.Set(env.assets.small_ui_font, s.str()); +} + void Interface::Handle(const SDL_MouseMotionEvent &event) { if (config.mouse_disabled) return; @@ -492,11 +531,12 @@ void Interface::Update(int dt) { CheckAim(); } - if (counter_text.Visible() && env.counter.Changed()) { - UpdateCounter(); - } - if (position_text.Visible()) { + if (debug) { + if (env.counter.Changed()) { + UpdateCounter(); + } UpdatePosition(); + UpdateOrientation(); } } @@ -530,11 +570,10 @@ void Interface::Render(Viewport &viewport) noexcept { outline.Draw(); } - if (counter_text.Visible()) { + if (debug) { counter_text.Render(viewport); - } - if (position_text.Visible()) { position_text.Render(viewport); + orientation_text.Render(viewport); } if (msg_timer.Running()) { @@ -544,4 +583,217 @@ void Interface::Render(Viewport &viewport) noexcept { hud.Render(viewport); } + +Keymap::Keymap() +: codemap{ NONE } { + +} + +void Keymap::Map(SDL_Scancode scancode, Action action) { + if (scancode > MAX_SCANCODE) { + throw std::runtime_error("refusing to map scancode: too damn high"); + } + codemap[scancode] = action; +} + +Keymap::Action Keymap::Lookup(SDL_Scancode scancode) { + if (scancode < NUM_SCANCODES) { + return codemap[scancode]; + } else { + return NONE; + } +} + + +void Keymap::LoadDefault() { + Map(SDL_SCANCODE_UP, MOVE_FORWARD); + Map(SDL_SCANCODE_W, MOVE_FORWARD); + Map(SDL_SCANCODE_DOWN, MOVE_BACKWARD); + Map(SDL_SCANCODE_S, MOVE_BACKWARD); + Map(SDL_SCANCODE_LEFT, MOVE_LEFT); + Map(SDL_SCANCODE_A, MOVE_LEFT); + Map(SDL_SCANCODE_RIGHT, MOVE_RIGHT); + Map(SDL_SCANCODE_D, MOVE_RIGHT); + Map(SDL_SCANCODE_SPACE, MOVE_UP); + Map(SDL_SCANCODE_RSHIFT, MOVE_UP); + Map(SDL_SCANCODE_LSHIFT, MOVE_DOWN); + Map(SDL_SCANCODE_LCTRL, MOVE_DOWN); + Map(SDL_SCANCODE_RCTRL, MOVE_DOWN); + + Map(SDL_SCANCODE_Q, BLOCK_FACE); + Map(SDL_SCANCODE_E, BLOCK_TURN); + Map(SDL_SCANCODE_TAB, BLOCK_NEXT); + Map(SDL_SCANCODE_RIGHTBRACKET, BLOCK_NEXT); + Map(SDL_SCANCODE_LEFTBRACKET, BLOCK_PREV); + + Map(SDL_SCANCODE_INSERT, BLOCK_PLACE); + Map(SDL_SCANCODE_RETURN, BLOCK_PLACE); + Map(SDL_SCANCODE_MENU, BLOCK_PICK); + Map(SDL_SCANCODE_DELETE, BLOCK_REMOVE); + Map(SDL_SCANCODE_BACKSPACE, BLOCK_REMOVE); + + Map(SDL_SCANCODE_N, TOGGLE_COLLISION); + Map(SDL_SCANCODE_F1, TOGGLE_VISUAL); + Map(SDL_SCANCODE_F3, TOGGLE_DEBUG); + Map(SDL_SCANCODE_F4, TOGGLE_AUDIO); + + Map(SDL_SCANCODE_B, PRINT_BLOCK); + Map(SDL_SCANCODE_C, PRINT_CHUNK); + Map(SDL_SCANCODE_L, PRINT_LIGHT); + Map(SDL_SCANCODE_P, PRINT_SELECTION); + + Map(SDL_SCANCODE_ESCAPE, EXIT); +} + + +void Keymap::Load(std::istream &is) { + TokenStreamReader in(is); + std::string key_name; + std::string action_name; + SDL_Scancode key; + Action action; + while (in.HasMore()) { + if (in.Peek().type == Token::STRING) { + in.ReadString(key_name); + key = SDL_GetScancodeFromName(key_name.c_str()); + } else { + key = SDL_Scancode(in.GetInt()); + } + in.Skip(Token::EQUALS); + in.ReadIdentifier(action_name); + action = StringToAction(action_name); + if (in.HasMore() && in.Peek().type == Token::SEMICOLON) { + in.Skip(Token::SEMICOLON); + } + Map(key, action); + } +} + +void Keymap::Save(std::ostream &out) { + for (unsigned int i = 0; i < NUM_SCANCODES; ++i) { + if (codemap[i] == NONE) continue; + + const char *str = SDL_GetScancodeName(SDL_Scancode(i)); + if (str && *str) { + out << '"'; + while (*str) { + if (*str == '"') { + out << "\\\""; + } else { + out << *str; + } + ++str; + } + out << '"'; + } else { + out << i; + } + + out << " = " << ActionToString(codemap[i]) << std::endl;; + } +} + + +const char *Keymap::ActionToString(Action action) { + switch (action) { + default: + case NONE: + return "none"; + case MOVE_FORWARD: + return "move_forward"; + case MOVE_BACKWARD: + return "move_backward"; + case MOVE_LEFT: + return "move_left"; + case MOVE_RIGHT: + return "move_right"; + case MOVE_UP: + return "move_up"; + case MOVE_DOWN: + return "move_down"; + case BLOCK_FACE: + return "block_face"; + case BLOCK_TURN: + return "block_turn"; + case BLOCK_NEXT: + return "block_next"; + case BLOCK_PREV: + return "block_prev"; + case BLOCK_PLACE: + return "block_place"; + case BLOCK_PICK: + return "block_pick"; + case BLOCK_REMOVE: + return "block_remove"; + case TOGGLE_COLLISION: + return "toggle_collision"; + case TOGGLE_AUDIO: + return "toggle_audio"; + case TOGGLE_VISUAL: + return "toggle_visual"; + case TOGGLE_DEBUG: + return "toggle_debug"; + case PRINT_BLOCK: + return "print_block"; + case PRINT_CHUNK: + return "print_chunk"; + case PRINT_LIGHT: + return "print_light"; + case PRINT_SELECTION: + return "print_selection"; + case EXIT: + return "exit"; + } +} + +Keymap::Action Keymap::StringToAction(const std::string &str) { + if (str == "move_forward") { + return MOVE_FORWARD; + } else if (str == "move_backward") { + return MOVE_BACKWARD; + } else if (str == "move_left") { + return MOVE_LEFT; + } else if (str == "move_right") { + return MOVE_RIGHT; + } else if (str == "move_up") { + return MOVE_UP; + } else if (str == "move_down") { + return MOVE_DOWN; + } else if (str == "block_face") { + return BLOCK_FACE; + } else if (str == "block_turn") { + return BLOCK_TURN; + } else if (str == "block_next") { + return BLOCK_NEXT; + } else if (str == "block_prev") { + return BLOCK_PREV; + } else if (str == "block_place") { + return BLOCK_PLACE; + } else if (str == "block_pick") { + return BLOCK_PICK; + } else if (str == "block_remove") { + return BLOCK_REMOVE; + } else if (str == "toggle_collision") { + return TOGGLE_COLLISION; + } else if (str == "toggle_audio") { + return TOGGLE_AUDIO; + } else if (str == "toggle_visual") { + return TOGGLE_VISUAL; + } else if (str == "toggle_debug") { + return TOGGLE_DEBUG; + } else if (str == "print_block") { + return PRINT_BLOCK; + } else if (str == "print_chunk") { + return PRINT_CHUNK; + } else if (str == "print_light") { + return PRINT_LIGHT; + } else if (str == "print_selection") { + return PRINT_SELECTION; + } else if (str == "exit") { + return EXIT; + } else { + return NONE; + } +} + }