X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FBlock.hpp;h=2eac5ff6ca13b688ad1892ec879181e87ce26bef;hb=27d34ab291ed6c574432b1331c7ab61172a097d7;hp=9fd545b3813ce5c24e244e42bbb593b75606e690;hpb=d71d636af8b6f493abe537088464d1dc6b816c04;p=blank.git diff --git a/src/world/Block.hpp b/src/world/Block.hpp index 9fd545b..2eac5ff 100644 --- a/src/world/Block.hpp +++ b/src/world/Block.hpp @@ -1,7 +1,9 @@ #ifndef BLANK_WORLD_BLOCK_HPP_ #define BLANK_WORLD_BLOCK_HPP_ -#include +#include "../graphics/glm.hpp" + +#include namespace blank { @@ -10,7 +12,6 @@ namespace blank { struct Block { using Type = unsigned short; - using Pos = glm::vec3; enum Face { FACE_UP, @@ -65,12 +66,28 @@ struct Block { } } - static glm::tvec3 FaceNormal(Face face) noexcept { + /// returns 1 for pro-axis, -1 for retro-axis, 0 for invalid faces + static int Direction(Face f) noexcept { + switch (f) { + case FACE_RIGHT: + case FACE_UP: + case FACE_FRONT: + return 1; + case FACE_LEFT: + case FACE_DOWN: + case FACE_BACK: + return -1; + default: + return 0; + } + } + + static glm::ivec3 FaceNormal(Face face) noexcept { return face2normal[face]; } static Face NormalFace(const glm::vec3 &norm) noexcept { - const glm::vec3 anorm(abs(norm)); + const glm::vec3 anorm(glm::abs(norm)); if (anorm.x > anorm.y) { if (anorm.x > anorm.z) { return norm.x > 0.0f ? FACE_RIGHT : FACE_LEFT; @@ -124,12 +141,24 @@ struct Block { }; private: - static const glm::tvec3 face2normal[6]; + static const glm::ivec3 face2normal[6]; static const glm::mat4 orient2transform[ORIENT_COUNT]; static const Face orient2face[ORIENT_COUNT][FACE_COUNT]; }; +inline bool operator ==(const Block &a, const Block &b) { + return a.type == b.type && a.orient == b.orient; +} + +inline bool operator !=(const Block &a, const Block &b) { + return !(a == b); +} + +std::ostream &operator <<(std::ostream &, const Block &); +std::ostream &operator <<(std::ostream &, const Block::Face &); +std::ostream &operator <<(std::ostream &, const Block::Turn &); + } #endif