X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FBlockType.hpp;h=3ca170a200ba65367ff604bfbada3645456714b1;hb=f071bb512a09cece895e65ca48eba2a7155d6593;hp=b7861e1dd24281088bdab5cbde4d594dff05b489;hpb=07b8335e7bfd631e0878e183c87238812d632c56;p=blank.git diff --git a/src/world/BlockType.hpp b/src/world/BlockType.hpp index b7861e1..3ca170a 100644 --- a/src/world/BlockType.hpp +++ b/src/world/BlockType.hpp @@ -2,9 +2,10 @@ #define BLANK_WORLD_BLOCKTYPE_HPP_ #include "Block.hpp" +#include "BlockGravity.hpp" #include "../graphics/BlockMesh.hpp" #include "../graphics/EntityMesh.hpp" -#include "../graphics/OutlineMesh.hpp" +#include "../graphics/PrimitiveMesh.hpp" #include "../model/Shape.hpp" #include @@ -13,16 +14,26 @@ namespace blank { +class ResourceIndex; +class ShapeRegistry; +class TokenStreamReader; + /// single 1x1x1 cube /// attributes of a type of block struct BlockType { const Shape *shape; std::vector textures; - glm::vec3 hsl_mod; - glm::vec3 rgb_mod; - glm::vec3 outline_color; + glm::tvec3 hsl_mod; + glm::tvec3 rgb_mod; + glm::tvec3 outline_color; + + /// gravity configuration or null if not emitting gravity + std::unique_ptr gravity; + /// a string identifying in contexts where numbers just won't do + /// must be unique within any given set + std::string name; /// a string to display to the user std::string label; @@ -66,6 +77,16 @@ struct BlockType { BlockType() noexcept; + /// clone values of given type + /// this copies everything except for ID, name, label, and gravity + void Copy(const BlockType &) noexcept; + + void Read( + TokenStreamReader &in, + ResourceIndex &snd_index, + ResourceIndex &tex_index, + const ShapeRegistry &shapes); + bool FaceFilled(const Block &block, Block::Face face) const noexcept { return shape && shape->FaceFilled(block.OrientedFace(face)); } @@ -79,7 +100,7 @@ struct BlockType { const glm::mat4 &transform = glm::mat4(1.0f), BlockMesh::Index idx_offset = 0 ) const noexcept; - void FillOutlineMesh(OutlineMesh::Buffer &m) const noexcept; + void OutlinePrimitiveMesh(PrimitiveMesh::Buffer &) const noexcept; };