X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FBody.hpp;h=d90806584b0e43d37f1202d0dcddce7e8afe3d23;hb=3989da924c4e33c52f500aead5ae62bb40294781;hp=e3fd8ded17d2684befa5436fa76891b2c6ab3099;hpb=be413456f57da06e918ae7bf4c4f35e5198ff7ce;p=blobs.git diff --git a/src/world/Body.hpp b/src/world/Body.hpp index e3fd8de..d908065 100644 --- a/src/world/Body.hpp +++ b/src/world/Body.hpp @@ -1,6 +1,11 @@ #ifndef BLOBS_WORLD_BODY_HPP_ #define BLOBS_WORLD_BODY_HPP_ +#include "Orbit.hpp" +#include "../math/geometry.hpp" +#include "../math/glm.hpp" + +#include #include @@ -8,11 +13,16 @@ namespace blobs { namespace app { class Assets; } +namespace creature { + class Creature; +} namespace graphics { class Viewport; } namespace world { +class Simulation; + class Body { public: @@ -26,23 +36,101 @@ public: Body &operator =(Body &&) = delete; public: + bool HasSimulation() const noexcept { return sim; } + Simulation &GetSimulation() noexcept { return *sim; } + const Simulation &GetSimulation() const noexcept { return *sim; } + void SetSimulation(Simulation &) noexcept; + bool HasParent() const { return parent; } Body &Parent() { return *parent; } const Body &Parent() const { return *parent; } void SetParent(Body &); void UnsetParent(); + const std::vector &Children() const noexcept { return children; } + + const std::string &Name() const noexcept { return name; } + void Name(const std::string &n) noexcept { name = n; } + + double Mass() const noexcept { return mass; } + void Mass(double m) noexcept { mass = m; } + + double Radius() const noexcept { return radius; } + void Radius(double r) noexcept { radius = r; } + + Orbit &GetOrbit() noexcept { return orbit; } + const Orbit &GetOrbit() const noexcept { return orbit; } + + const glm::dvec2 &SurfaceTilt() const noexcept { return surface_tilt; } + void SurfaceTilt(const glm::dvec2 &t) noexcept { surface_tilt = t; } + + const glm::dvec2 &AxialTilt() const noexcept { return axis_tilt; } + void AxialTilt(const glm::dvec2 &t) noexcept { axis_tilt = t; } + + double Rotation() const noexcept { return rotation; } + void Rotation(double r) noexcept { rotation = r; } + + double AngularMomentum() const noexcept { return angular; } + void AngularMomentum(double m) noexcept { angular = m; } + + double Inertia() const noexcept; + + double GravitationalParameter() const noexcept; + double OrbitalPeriod() const noexcept; + double RotationalPeriod() const noexcept; + double SphereOfInfluence() const noexcept; + + math::Sphere CollisionBounds() const noexcept { return math::Sphere{ glm::dvec3(0.0), Radius() }; } + const glm::dmat4 &CollisionTransform() const noexcept { return local; } + + const glm::dmat4 &LocalTransform() const noexcept { return local; } + const glm::dmat4 &InverseTransform() const noexcept { return inverse_local; } + + const glm::dmat4 &ToParent() const noexcept { return inverse_orbital; } + const glm::dmat4 &FromParent() const noexcept { return orbital; } + + glm::dmat4 ToUniverse() const noexcept; + glm::dmat4 FromUniverse() const noexcept; + virtual void Draw(app::Assets &, graphics::Viewport &) { } + void Tick(double dt); + void Cache() noexcept; + void CheckCollision() noexcept; + + void AddCreature(creature::Creature *); + void RemoveCreature(creature::Creature *); + std::vector &Creatures() noexcept { return creatures; } + const std::vector &Creatures() const noexcept { return creatures; } + + void Atmosphere(int a) noexcept { atmosphere = a; } + int Atmosphere() const noexcept { return atmosphere; } + bool HasAtmosphere() const noexcept { return atmosphere >= 0; } + private: void AddChild(Body &); void RemoveChild(Body &); private: + Simulation *sim; Body *parent; std::vector children; + std::string name; double mass; double radius; + Orbit orbit; + glm::dvec2 surface_tilt; + glm::dvec2 axis_tilt; + double rotation; + double angular; + + glm::dmat4 orbital; + glm::dmat4 inverse_orbital; + glm::dmat4 local; + glm::dmat4 inverse_local; + + std::vector creatures; + int atmosphere; };