X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FChunk.hpp;h=02f146e12de2870793bf35f0a3275d8480b07e90;hb=955fbb45dedb570520fc45d2ce69f420bed2ad08;hp=8493ef6e2ef1b7f4f61ef5439484282a8e3ffbab;hpb=b7d09e1e35ef90282c97509e0020b20db3c7ea9f;p=blank.git diff --git a/src/world/Chunk.hpp b/src/world/Chunk.hpp index 8493ef6..02f146e 100644 --- a/src/world/Chunk.hpp +++ b/src/world/Chunk.hpp @@ -6,6 +6,7 @@ #include "../model/BlockModel.hpp" #include "../model/geometry.hpp" +#include #include #include @@ -13,6 +14,7 @@ namespace blank { class BlockType; +class WorldCollision; /// cube of size 16 (256 tiles, 4096 blocks) class Chunk { @@ -71,6 +73,15 @@ public: } glm::mat4 ToTransform(const Pos &pos, int idx) const noexcept; + static bool IsBorder(const Pos &pos) noexcept { + return + pos.x == 0 || + pos.x == width - 1 || + pos.y == 0 || + pos.y == height - 1 || + pos.z == 0 || + pos.z == depth - 1; + } static constexpr bool IsBorder(int idx) noexcept { return idx < width * height || // low Z plane @@ -134,6 +145,12 @@ public: float &dist, glm::vec3 &normal) const noexcept; + bool Intersection( + const AABB &box, + const glm::mat4 &Mbox, + const glm::mat4 &Mchunk, + std::vector &) const noexcept; + void Position(const Pos &pos) noexcept { position = pos; } const Pos &Position() const noexcept { return position; } glm::mat4 Transform(const Pos &offset) const noexcept { @@ -149,8 +166,8 @@ private: private: const BlockTypeRegistry *types; Chunk *neighbor[Block::FACE_COUNT]; - Block blocks[16 * 16 * 16]; - unsigned char light[16 * 16 * 16]; + Block blocks[size]; + unsigned char light[size]; BlockModel model; Pos position; bool dirty;