X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FChunk.hpp;h=0440f9c7bb8a97aa10a639cefed469b304df0a7b;hb=dbfcb12348b80e2582f710acb1e4ed0011889ba2;hp=535f7d76806f5a404e96282985f6e29ff8b96a98;hpb=7c2a8b8285278b8a3077b311d82f05ea0463a96e;p=blank.git diff --git a/src/world/Chunk.hpp b/src/world/Chunk.hpp index 535f7d7..0440f9c 100644 --- a/src/world/Chunk.hpp +++ b/src/world/Chunk.hpp @@ -3,7 +3,6 @@ #include "Block.hpp" #include "BlockTypeRegistry.hpp" -#include "../model/BlockModel.hpp" #include "../model/geometry.hpp" #include @@ -20,7 +19,7 @@ class WorldCollision; class Chunk { public: - using Pos = glm::tvec3; + using Pos = glm::ivec3; public: explicit Chunk(const BlockTypeRegistry &) noexcept; @@ -110,8 +109,6 @@ public: // check which faces of a block at given index are obstructed (and therefore invisible) Block::FaceSet Obstructed(const Pos &) const noexcept; - void Invalidate() noexcept { dirty = true; } - void SetBlock(int index, const Block &) noexcept; void SetBlock(const Block::Pos &pos, const Block &block) noexcept { SetBlock(ToIndex(pos), block); } void SetBlock(const Pos &pos, const Block &block) noexcept { SetBlock(ToIndex(pos), block); } @@ -131,7 +128,7 @@ public: int GetLight(const Pos &pos) const noexcept { return GetLight(ToIndex(pos)); } int GetLight(const Block::Pos &pos) const noexcept { return GetLight(ToIndex(pos)); } - float GetVertexLight(const Pos &, const BlockModel::Position &, const Model::Normal &) const noexcept; + float GetVertexLight(const Pos &, const BlockModel::Position &, const EntityModel::Normal &) const noexcept; bool Intersection( const Ray &ray, @@ -144,15 +141,13 @@ public: bool Intersection( const Ray &, const glm::mat4 &M, - int &blkid, - float &dist, - glm::vec3 &normal) const noexcept; + WorldCollision &) noexcept; bool Intersection( const AABB &box, const glm::mat4 &Mbox, const glm::mat4 &Mchunk, - std::vector &) const noexcept; + std::vector &) noexcept; void Position(const Pos &pos) noexcept { position = pos; } const Pos &Position() const noexcept { return position; } @@ -160,20 +155,27 @@ public: return glm::translate((position - offset) * Extent()); } - void CheckUpdate() noexcept; - void Draw() noexcept; + void *BlockData() noexcept { return &blocks[0]; } + const void *BlockData() const noexcept { return &blocks[0]; } + static constexpr std::size_t BlockSize() noexcept { return sizeof(blocks) + sizeof(light); } -private: - void Update() noexcept; + void Invalidate() noexcept { dirty_model = dirty_save = true; } + void InvalidateModel() noexcept { dirty_model = true; } + void ClearModel() noexcept { dirty_model = false; } + void ClearSave() noexcept { dirty_save = false; } + bool ShouldUpdateModel() const noexcept { return dirty_model; } + bool ShouldUpdateSave() const noexcept { return dirty_save; } + + void Update(BlockModel &) noexcept; private: const BlockTypeRegistry *types; Chunk *neighbor[Block::FACE_COUNT]; Block blocks[size]; unsigned char light[size]; - BlockModel model; Pos position; - bool dirty; + bool dirty_model; + bool dirty_save; };