X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=src%2Fworld%2FChunk.hpp;h=61ec83bd0aaad9f048fd50721a67e63eba0070f4;hb=d2fa8ca97d291508ce3812fb052a8255d3190d00;hp=7b84b6e9cd89a0aff3d4d9f1068bc8cb72b6c3f2;hpb=5998b18978bd8e7a0c9deb516474634e1d3521c9;p=blank.git diff --git a/src/world/Chunk.hpp b/src/world/Chunk.hpp index 7b84b6e..61ec83b 100644 --- a/src/world/Chunk.hpp +++ b/src/world/Chunk.hpp @@ -20,7 +20,7 @@ class WorldCollision; class Chunk { public: - using Pos = glm::tvec3; + using Pos = glm::ivec3; public: explicit Chunk(const BlockTypeRegistry &) noexcept; @@ -110,8 +110,6 @@ public: // check which faces of a block at given index are obstructed (and therefore invisible) Block::FaceSet Obstructed(const Pos &) const noexcept; - void Invalidate() noexcept { dirty = true; } - void SetBlock(int index, const Block &) noexcept; void SetBlock(const Block::Pos &pos, const Block &block) noexcept { SetBlock(ToIndex(pos), block); } void SetBlock(const Pos &pos, const Block &block) noexcept { SetBlock(ToIndex(pos), block); } @@ -144,15 +142,13 @@ public: bool Intersection( const Ray &, const glm::mat4 &M, - int &blkid, - float &dist, - glm::vec3 &normal) const noexcept; + WorldCollision &) noexcept; bool Intersection( const AABB &box, const glm::mat4 &Mbox, const glm::mat4 &Mchunk, - std::vector &) const noexcept; + std::vector &) noexcept; void Position(const Pos &pos) noexcept { position = pos; } const Pos &Position() const noexcept { return position; } @@ -160,6 +156,17 @@ public: return glm::translate((position - offset) * Extent()); } + void *BlockData() noexcept { return &blocks[0]; } + const void *BlockData() const noexcept { return &blocks[0]; } + static constexpr std::size_t BlockSize() noexcept { return sizeof(blocks) + sizeof(light); } + + void Invalidate() noexcept { dirty_model = dirty_save = true; } + void InvalidateModel() noexcept { dirty_model = true; } + void ClearModel() noexcept { dirty_model = false; } + void ClearSave() noexcept { dirty_save = false; } + bool ShouldUpdateModel() const noexcept { return dirty_model; } + bool ShouldUpdateSave() const noexcept { return dirty_save; } + void CheckUpdate() noexcept; void Draw() noexcept; @@ -173,7 +180,8 @@ private: unsigned char light[size]; BlockModel model; Pos position; - bool dirty; + bool dirty_model; + bool dirty_save; };